LotS/raids/alliance/Mr. Justice: Difference between revisions

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|type5=Psychic
|type5=Psychic
|type6=
|type6=
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|notes=Mr. Justice health starts to regenerate (1% every 30 minutes) at 18,000,000 / 90,000,000 (20% of total health).

Revision as of 07:18, 24 August 2013

{{LotS/raid |name=Mr. Justice |raidlistname=Justice |type=Alliance |size=Medium |tactics=3 |players=50 |time= 144 hours |cooldown=None |normalhp=45000000 |type1=Alliance |type2=Human |type3=Male |type4=Organic Humanoid |type5=Psychic |type6= |notes=Mr. Justice health starts to regenerate (1% every 30 minutes) at 18,000,000 / 90,000,000 (20% of total health).