LoH/issues/Back Issues: Part 2

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Issue #11 - Back Issues: Part 2 (Story)
You must complete issue 10 to unlock this issue.
[[Image:LoH_Issue_{{{issue_cover}}}|300px]]
Cooldown: {{{cooldown}}}
Issue Stats
Total areas: {{{total_areas}}} Total rounds of fighting: {{{total_fights}}}
Total encounters: {{{total_encounters}}} Total energy: {{{total_energy}}}




With Friends Like These...
Young Zeroth
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Young Zeroth Normal Deck
Crisis 90 8 720 144 (+576) 900 Young Zeroth Crisis Deck
Sunderlings
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Sunderlings Normal Deck
Crisis 90 8 720 144 (+576) 900 Sunderlings Crisis Deck
Crime Blotter
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Crime Blotter Normal Deck
Crisis 90 8 720 144 (+576) 900 Crime Blotter Crisis Deck
Shimmerstorm
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Shimmerstorm Normal Deck
Crisis 90 8 720 144 (+576) 900 Shimmerstorm Crisis Deck
Can't Fight City Hall
Iso-Man
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Iso-Man Normal Deck
Crisis 90 8 720 144 (+576) 900 Iso-Man Crisis Deck
Kindlings
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Kindlings Normal Deck
Crisis 90 8 720 144 (+576) 900 Kindlings Crisis Deck
Gingerhaired Men
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Gingerhaired Men Normal Deck
Crisis 90 8 720 144 (+576) 900 Gingerhaired Men Crisis Deck
Henchmob
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 280 1 280 448 (+1792) 2800 Henchmob Normal Deck
Crisis 280 1 280 448 (+1792) 2800 Henchmob Crisis Deck
Invariable
Eyebots
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Eyebots Normal Deck
Crisis 90 8 720 144 (+576) 900 Eyebots Crisis Deck
The Variables
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 120 4 480 192 (+768) 1200 The Variables Normal Deck
Crisis 120 6 720 192 (+768) 1200 The Variables Crisis Deck
Beacon
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Beacon Normal Deck
Crisis 90 8 720 144 (+576) 900 Beacon Crisis Deck
The Variables
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 120 4 480 192 (+768) 1200 The Variables Normal Deck
Crisis 120 6 720 192 (+768) 1200 The Variables Crisis Deck
Formulaic
Bookworm
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Bookworm Normal Deck
Crisis 90 8 720 144 (+576) 900 Bookworm Crisis Deck
Bantam
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Bantam Normal Deck
Crisis 90 8 720 144 (+576) 900 Bantam Crisis Deck
The Accelerant
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 The Accelerant Normal Deck
Crisis 90 8 720 144 (+576) 900 The Accelerant Crisis Deck
The Formula
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 280 1 280 448 (+1792) 2800 The Formula Normal Deck
Crisis 280 1 280 448 (+1792) 2800 The Formula Crisis Deck
Daddy's Girl
Henchmob
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Henchmob Normal Deck
Crisis 90 8 720 144 (+576) 900 Henchmob Crisis Deck
Eyebots
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 90 6 540 144 (+576) 900 Eyebots Normal Deck
Crisis 90 8 720 144 (+576) 900 Eyebots Crisis Deck
Little Susie: Eye Candy
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 300 1 300 480 (+1920) 3000 Little Susie: Eye Candy Normal Deck
Crisis 300 1 300 480 (+1920) 3000 Little Susie: Eye Candy Crisis Deck