HoT/items/raidgear: Difference between revisions

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== Tier 1 Visible Armor ==
== Armor Overview ==
* Enigmatic Remnant of Desire ~ Chest
You can get any tier of armor and depending on what you already have can make the upgraded piece.
* Enigmatic Remnant of Fear ~ Legs
* Enigmatic Remnant of Devotion ~ Arms
* Enigmatic Remnant of ??? ~ Head
* Enigmatic Remnant of Truth ~ Wrist
* Enigmatic Remnant of ??? ~ Hands
* Enigmatic Remnant of ??? ~ Feet


== Tier 2 Visible Armor ==
Armor remnants are separated into tier and combined with either vendor bought, trade skill, or previous tier armors.
* Esoteric Remnant of Desire ~ Chest
* Esoteric Remnant of Fear ~ Legs
* Esoteric Remnant of Devotion ~ Arms
* Esoteric Remnant of ??? ~ Head
* Esoteric Remnant of Truth ~ Wrist
* Esoteric Remnant of ??? ~ Hands
* Esoteric Remnant of ??? ~ Feet


== Tier 3 Visible Armor ==
* Tier 1: Exactly like Underfoot, get a Vanadium armor piece for your armor
* Obscure Remnant of Desire ~ Chest
* Tier 2-4: Can use the previous tier's armor Remnant or vendor template
* Obscure Remnant of Fear ~ Legs
* Obscure Remnant of Devotion ~ Arms
* Obscure Remnant of ??? ~ Head
* Obscure Remnant of Truth ~ Wrist
* Obscure Remnant of ??? ~ Hands
* Obscure Remnant of ??? ~ Feet


== Tier 4 Visible Armor ==
{| class="wikitable sortable" |
* Perspicuous Remnant of Desire ~ Chest
|-
* Perspicuous Remnant of Fear ~ Legs
!Type
* Perspicuous Remnant of Devotion ~ Arms
!Slot
* Perspicuous Remnant of ??? ~ Head
|-
* Perspicuous Remnant of Truth ~ Wrist
|Desire
* Perspicuous Remnant of ??? ~ Hands
|Chest
* Perspicuous Remnant of ??? ~ Feet
|-
|Fear
|Legs
|-
|Devotion
|Arms
|-
|Knowledge
|Head
|-
|Truth
|Wrist
|-
|Greed
|Hands
|-
|Survival
|Feet
|}
 
== The "Magic" Armor Formula ==
To combine armor you will need the 3 slot container named "Shroud of Dreams", available from "Zande Vorich" who is right by the House of Thule zone door in The Feerrott.  You will also need you class specific Coalescing Agent which he sells.  The Binding Type is what the armor requires in order to work.
 
Note: If using a previous tier armor as a "Binding Type" make sure to remove all augments first
 
{| class="wikitable sortable" |
!Remnant Tier
!Remnant Type
!Binding Type
|-
|Tier 1
|Enigmatic
|Immaculate or Vanadium Template
|-
|Tier 2
|Esoteric
|Tier 1 or Inchoate
|-
|Tier 3
|Obscure
|Tier 2 or Nebulous
|-
|Tier 4
|Perspicuous
|Tier 3 or Amorphous
|}

Latest revision as of 01:06, 15 October 2010

Armor Overview[edit]

You can get any tier of armor and depending on what you already have can make the upgraded piece.

Armor remnants are separated into tier and combined with either vendor bought, trade skill, or previous tier armors.

  • Tier 1: Exactly like Underfoot, get a Vanadium armor piece for your armor
  • Tier 2-4: Can use the previous tier's armor Remnant or vendor template
Type Slot
Desire Chest
Fear Legs
Devotion Arms
Knowledge Head
Truth Wrist
Greed Hands
Survival Feet

The "Magic" Armor Formula[edit]

To combine armor you will need the 3 slot container named "Shroud of Dreams", available from "Zande Vorich" who is right by the House of Thule zone door in The Feerrott. You will also need you class specific Coalescing Agent which he sells. The Binding Type is what the armor requires in order to work.

Note: If using a previous tier armor as a "Binding Type" make sure to remove all augments first

Remnant Tier Remnant Type Binding Type
Tier 1 Enigmatic Immaculate or Vanadium Template
Tier 2 Esoteric Tier 1 or Inchoate
Tier 3 Obscure Tier 2 or Nebulous
Tier 4 Perspicuous Tier 3 or Amorphous