This is a listing of object types in the world that can be scripted by staff members and what they all do.
Player Usable
#type balance
This displays the players current bank balance.
Example Usage
#type balance
Required Variables
none
Alignment Restrictable: Yes
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#type buyitem
Allows the purchase of an item from a shop. Multiple items can be specified to buy at once. All normal restrictions such as full inventory, maximum items in a stack, etc are followed. You will always purchase as many as able if configured for more than 1.
Example Usage
Buy a single item or equipment
#type buyitem name=Sword
Buy 5 of the same item
#type buyitem name=Potion val=5
Required Variables
name - The name of the item.
Optional Variables
val - how many to buy. Default is always 1, and can never be less than 1.
Alignment Restrictable: Yes
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#type buyskill
Information on #type buyskill has not been input into the wiki. Please click here to add it.
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#type class
Information on #type class has not been input into the wiki. Please click here to add it.
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#type deposit
Deposits a Percentage of the players gp into their bank gp. All bank gp is the same value and is immune to death penalty. When gp is stored in a bank it also cannot be used to purchase items.
Example Usage
Deposit 50% of a players currently held gp into the bank.
#type deposit id=50
Required Variables
id - the percentage of gp to deposit
Alignment Restrictable: Yes
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#type iteminfo
Shows an item description of an item. If the item is an equipment also display the equipment stats relative to the player level.
Example Usage
#type iteminfo name=Potion
Required Variables
name - The name of the item.
Alignment Restrictable: Yes
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#type mheal
Information on #type mheal has not been input into the wiki. Please click here to add it.
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#type monster
Information on #type monster has not been input into the wiki. Please click here to add it.
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#type nonpc
Information on #type nonpc has not been input into the wiki. Please click here to add it.
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#type pawn_apraise
Tells you how much the item with /sell will sell for to a pawn shop.
Example Usage
#type pawn_appraise
Required Variables
none
Optional Variables
npc
Alignment Restrictable: No
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#type pawn_sell
Information on #type pawn_sell has not been input into the wiki. Please click here to add it.
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#type race
(Deprecated #type)
This type selects which race a player will have during character creation. However the character creation area has been replaced by a HUD based system. So while still technically possible to use this type it only applies to new characters which have not already otherwise selected a race using which ever method.
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#type recall
Information on #type recall has not been input into the wiki. Please click here to add it.
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#type researchdonate
Information on #type researchdonate has not been input into the wiki. Please click here to add it.
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#type researchinfo
Information on #type researchinfo has not been input into the wiki. Please click here to add it.
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#type researchstatus
Information on #type researchstatus has not been input into the wiki. Please click here to add it.
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#type sellitem
Information on #type sellitem has not been input into the wiki. Please click here to add it.
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#type skillinfo
Information on #type skillinfo has not been input into the wiki. Please click here to add it.
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#type tradeitem
Information on #type tradeitem has not been input into the wiki. Please click here to add it.
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#type unique_loot
Information on #type unique_loot has not been input into the wiki. Please click here to add it.
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#type withdraw
Withdraws a percentage of the players bank gp to their currently held gp.
Example Usage
Withdraws all of a players bank gp that is stored in the bank.
#type withdraw id=100
Required Variables
id - the percentage of gp to withdraw
Alignment Restrictable: Yes
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Staff Usable
The objects types are access restricted for various reasons as they tend to bypass a lot of checks and generally require minimum staff level access of 10 or higher to use
#type aliset
Information on #type aliset has not been input into the wiki. Please click here to add it.
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#type gpadd
Information on #type gpadd has not been input into the wiki. Please click here to add it.
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#type expadd
Information on #type expadd has not been input into the wiki. Please click here to add it.
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#type skilladd
Information on #type skilladd has not been input into the wiki. Please click here to add it.
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