Age4/object types

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This is a listing of object types in the world that can be scripted by staff members and what they all do.

Player Usable

#type balance

This displays the players current bank balance.

Example Usage

#type balance

Required Variables none

Alignment Restrictable: Yes

#type buyitem

Allows the purchase of an item from a shop. Multiple items can be specified to buy at once. All normal restrictions such as full inventory, maximum items in a stack, etc are followed. You will always purchase as many as able if configured for more than 1.

Example Usage

Buy a single item or equipment

#type buyitem name=Sword

Buy 5 of the same item

#type buyitem name=Potion val=5

Required Variables

name - The name of the item.

Optional Variables

val - how many to buy. Default is always 1, and can never be less than 1.

Alignment Restrictable: Yes

#type buyskill

Information on #type buyskill has not been input into the wiki. Please click here to add it.

#type class

Information on #type class has not been input into the wiki. Please click here to add it.

#type deposit

Deposits a Percentage of the players gp into their bank gp. All bank gp is the same value and is immune to death penalty. When gp is stored in a bank it also cannot be used to purchase items.

Example Usage

Deposit 50% of a players currently held gp into the bank.

#type deposit id=50

Required Variables

id - the percentage of gp to deposit

Alignment Restrictable: Yes

#type heal

Information on #type heal has not been input into the wiki. Please click here to add it.

#type iteminfo

Shows an item description of an item. If the item is an equipment also display the equipment stats relative to the player level.

Example Usage

#type iteminfo name=Potion

Required Variables

name - The name of the item.

Alignment Restrictable: Yes

#type loot

Information on #type loot has not been input into the wiki. Please click here to add it.

#type mheal

Information on #type mheal has not been input into the wiki. Please click here to add it.

#type monster

Information on #type monster has not been input into the wiki. Please click here to add it.

#type none

Information on #type none has not been input into the wiki. Please click here to add it.

#type nonpc

Information on #type nonpc has not been input into the wiki. Please click here to add it.

#type npc

Information on #type npc has not been input into the wiki. Please click here to add it.

#type pawn_apraise

Tells you how much the item with /sell will sell for to a pawn shop.

Example Usage

#type pawn_appraise

Required Variables

none

Optional Variables

npc

Alignment Restrictable: No

#type pawn_sell

Information on #type pawn_sell has not been input into the wiki. Please click here to add it.

#type race

(Deprecated #type)

This type selects which race a player will have during character creation. However the character creation area has been replaced by a HUD based system. So while still technically possible to use this type it only applies to new characters which have not already otherwise selected a race using which ever method.

#type recall

Information on #type recall has not been input into the wiki. Please click here to add it.

#type researchdonate

Information on #type researchdonate has not been input into the wiki. Please click here to add it.

#type researchinfo

Information on #type researchinfo has not been input into the wiki. Please click here to add it.

#type researchstatus

Information on #type researchstatus has not been input into the wiki. Please click here to add it.

#type sellitem

Information on #type sellitem has not been input into the wiki. Please click here to add it.

#type skillinfo

Information on #type skillinfo has not been input into the wiki. Please click here to add it.

#type tele

Information on #type tele has not been input into the wiki. Please click here to add it.

#type tradeitem

Information on #type tradeitem has not been input into the wiki. Please click here to add it.

#type unique_loot

Information on #type unique_loot has not been input into the wiki. Please click here to add it.

#type withdraw

Withdraws a percentage of the players bank gp to their currently held gp.

Example Usage

Withdraws all of a players bank gp that is stored in the bank.

#type withdraw id=100

Required Variables

id - the percentage of gp to withdraw

Alignment Restrictable: Yes

Staff Usable

The objects types are access restricted for various reasons as they tend to bypass a lot of checks and generally require minimum staff level access of 10 or higher to use

#type aliset

Information on #type aliset has not been input into the wiki. Please click here to add it.

#type gpadd

Information on #type gpadd has not been input into the wiki. Please click here to add it.

#type expadd

Information on #type expadd has not been input into the wiki. Please click here to add it.

#type skilladd

Information on #type skilladd has not been input into the wiki. Please click here to add it.