LotS/items/Tactics: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
|- | |- | ||
|width=270|{{collapsed|"What tactics to add?" Quick Table | | |width=270|{{collapsed|"What tactics to add?" Quick Table | | ||
[[File:Tactics.jpeg|left|500px]] | [[File:LotS Tactics.jpeg|left|500px]] | ||
<small> | <small> | ||
Hard raid: Raids that need ~20 million damage or + for a good loot<br /> | Hard raid: Raids that need ~20 million damage or + for a good loot<br /> |
Revision as of 14:19, 8 April 2014
Item Navigation |
---|
Main Hand | Off Hand | Helmet | Chest | Gloves | Pants | Boots | Trinkets | Utilities | Fusion |
Tactics | Consumables | Ships | Officers | Crew | Sidekicks | Engineering | Best Items | Home |
- Tactics are sorted by 'value', the "Craptics" (as the useless tactics are named in game) and tactics almost never used are at the bottom.
- EDC chain tactics are low in rankings as they are not compatible with Gorgon Stare and Bull in a China Shop. EDC chain is outdated.
- On general raids,the raid summoner can remove tactics by double-clicking on the tactic icons. The tactic summoner can remove his own.
- The summoner of a raid should check the coherence of the tactics added on his raids, and remove those that don't fit.
- The more accurate the tactics are, the less hits you will need to reach good loot levels, and the more raids you will be able to hit.
|