Template:LoA/Item: Difference between revisions
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Electro DMG {{{electro_dmg}}} | |style="text-align:left; vertical-align:top; padding-left:3px;"|Electro DMG {{{electro_dmg}}} | ||
|- | |- | ||
|style="text-align:left; vertical-align:top; padding-left:3px;"|Electro RES {{{ | |style="text-align:left; vertical-align:top; padding-left:3px;"|Electro RES {{{electro_resist}}} | ||
|- | |- | ||
|} | |} | ||
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max_enhance - maximum level item can be enhanced | max_enhance - maximum level item can be enhanced | ||
image - name of image (default is "LoA name.png"). image should not include LoA in its name. | image - name of image (default is "LoA name.png"). image should not include LoA in its name. | ||
desc - item description | desc - item description | ||
obtained - obtained text | obtained - obtained text | ||
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set_item5 - Fifth item in the set (Right column 2) | set_item5 - Fifth item in the set (Right column 2) | ||
set_item6 - Sixth item in the set (Right column 3) | set_item6 - Sixth item in the set (Right column 3) | ||
Item attributes: | |||
hp - item base hp value | |||
agi - item base agility value | |||
patk - item base patk value | |||
pdef - item base pdef value | |||
matk - item base matk value | |||
mdef - item base mdef value | |||
hit - item base Hit rating | |||
crit - item base Crit rating | |||
block - item base Block rating | |||
dodge - item base Dodge rating | |||
end - item base END value | |||
ice_dmg - item base Ice DMG value | |||
ice_resist - item base Ice RES value | |||
fire_dmg - item base Fire DMG value | |||
fire_resist - item base Fire RES value | |||
electro_dmg - item base Electro DMG value | |||
electro_resist - item base Electro RES value | |||
</pre> | </pre> | ||
</noinclude> | </noinclude> |
Revision as of 21:17, 15 January 2014
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Price: {{{price}}} | |||||||||||||||||||
Limit: {{{limit}}} |
Variables list: name - name of item color - color of item, Emerald, Opal, Garnet, Topaz, Ruby. (note: current theory is birthstones) max_enhance - maximum level item can be enhanced image - name of image (default is "LoA name.png"). image should not include LoA in its name. desc - item description obtained - obtained text price - item price limit - limit text set_name - name of the Set e.g. Peerless set_bonus_2 - bonus for 2 worn pieces of same set set_bonus_4 - bonus for 4 worn pieces of same set set_bonus_6 - bonus for 6 worn pieces of same set set_item1 - First item in the set (Left column 1) set_item2 - Second item in the set (Left column 2) set_item3 - Third item in the set (Left column 3) set_item4 - Fourth item in the set (Right column 1) set_item5 - Fifth item in the set (Right column 2) set_item6 - Sixth item in the set (Right column 3) Item attributes: hp - item base hp value agi - item base agility value patk - item base patk value pdef - item base pdef value matk - item base matk value mdef - item base mdef value hit - item base Hit rating crit - item base Crit rating block - item base Block rating dodge - item base Dodge rating end - item base END value ice_dmg - item base Ice DMG value ice_resist - item base Ice RES value fire_dmg - item base Fire DMG value fire_resist - item base Fire RES value electro_dmg - item base Electro DMG value electro_resist - item base Electro RES value