LotS/raids/alliance/Mr. Justice: Difference between revisions
< LotS | raids/alliance
No edit summary |
No edit summary |
||
Line 15: | Line 15: | ||
|type5=Psychic | |type5=Psychic | ||
|type6= | |type6= | ||
|notes=Mr. Justice health starts to regenerate (1% every 30 minutes) | |notes=Mr. Justice health starts to regenerate (1% every 30 minutes) when his health falls under 20% of total for first time. | ||
}} |
Revision as of 07:20, 24 August 2013
name::Mr. Justice | |||||
---|---|---|---|---|---|
Size | Max Players | Tactics | Timer | Cooldown | |
size::Medium | players::50 | tactics::3 | time::144 hours | cooldown::None |
Difficulty | Health | Fair Share | Optimal Share | |
---|---|---|---|---|
Normal | {{#number_format: 45000000 }} | {{#number_format: 900000 }} | {{#number_format: 1980000 }} | |
Hard | {{#number_format:56250000 }} | {{#number_format:1125000 }} | {{#number_format:2475000 }} | |
Legendary | {{#number_format:72000000 }} | {{#number_format:1440000 }} | {{#number_format:3168000 }} | |
Nightmare | {{#number_format:90000000 }} | {{#number_format:1800000 }} | {{#number_format:3960000 }} | |
Type | ||||
hasType::Alliance, hasType::Human, hasType::Male, hasType::Organic Humanoid, hasType::Psychic | ||||
Notes | ||||
Mr. Justice health starts to regenerate (1% every 30 minutes) when his health falls under 20% of total for first time. |
{{#set:nmhp=90000000 }}
{{#set:nmfs=1800000 }}
{{#set:nmos=3960000 }}
{{#set:type=Alliance}} {{#set:raidListName=Justice}} {{#set:zone.area=}}