LotS/The Mad Hatter: Difference between revisions
< LotS
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|name=The Mad Hatter | |name=The Mad Hatter | ||
|color=Orange | |color=Orange | ||
|attack= | |||
|defense= | |||
|officers= 4 - 2 Agility, 2 Intellect | |officers= 4 - 2 Agility, 2 Intellect | ||
|crew= 16 - 8 Discipline, 8 Special (Attribute) | |crew= 16 - 8 Discipline, 8 Special (Attribute) | ||
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|ability= | |ability= | ||
|text=A large proportion of new supervillains end up going bankrupt within the first few months. Their ill/gotten gains never seem to stretch far enough to pay for all the uniformed henchmen, custom weapons, fiendish secret lairs, and novelty vehicles that the profession mandates. | |text=A large proportion of new supervillains end up going bankrupt within the first few months. Their ill/gotten gains never seem to stretch far enough to pay for all the uniformed henchmen, custom weapons, fiendish secret lairs, and novelty vehicles that the profession mandates. | ||
|obtained={{LotS/ | |obtained={{LotS/RaidLink|The Hat}} | ||
}} | }} |
Revision as of 04:57, 27 October 2012
Item Navigation |
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name::The Mad Hatter | [[:Category:LotS/type::Ship|type::Ship]] |
Officers: officers::4 - 2 Agility, 2 Intellect Crew: crew::16 - 8 Discipline, 8 Special (Attribute) |
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Power Bonus: powerBonus::10 | |
A large proportion of new supervillains end up going bankrupt within the first few months. Their ill/gotten gains never seem to stretch far enough to pay for all the uniformed henchmen, custom weapons, fiendish secret lairs, and novelty vehicles that the profession mandates. | |
Obtained from | |
{{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}
{{#set:color=Orange}} {{#set:ability=}} {{#set:text=A large proportion of new supervillains end up going bankrupt within the first few months. Their ill/gotten gains never seem to stretch far enough to pay for all the uniformed henchmen, custom weapons, fiendish secret lairs, and novelty vehicles that the profession mandates.}} {{#set:obtained=The Hat}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}