LotS/pvp/galaxydomeinfo: Difference between revisions

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**You may only fight people six ranks above you and six ranks below you.
**You may only fight people six ranks above you and six ranks below you.
***Example: If you are rank 21, you will see people from rank 15-27.
***Example: If you are rank 21, you will see people from rank 15-27.
**The PvP also has general level restrictions:
**PvP (not just the Galaxydome) also has general level restrictions:
***Players level 25 and under will see players 5 levels below and 5 levels above.
***Players level 25 and under will see players 5 levels below and 5 levels above.
***Players level 26 to 50 will see players 5 levels below and 25 levels above.
***Players level 26 to 50 will see players 5 levels below and 25 levels above.
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'''Winning and losing'''
'''Winning'''
*For each win you will earn GP, experience, medals, and rarely, a Galaxydome Pass.
*You earn between 1-13 base GP per Victory.
**When you fight players of your own rank, you receive 7 GP per victory.
**When you fight players of your own rank, you receive 7 GP per victory.
**
**If you defeat someone ranked lower than you, subtract 1 GP for each rank lower.
For each victory/loss you will receive/lose Galaxy Points based on the rank of your opponent, the points gained are determined by your opponents rank relative to your own as well as how much you have hit them recently.
**If you defeat someone ranked higher than you, add 1 GP for each rank higher.
<br>
*Certain Galaxydome rank rewards give you a chance to earn extra GP.
<br>
**The chance to earn extra points appears to be less than 5%.
Upon reaching a new rank you can purchase the reward for that rank with credits. e.g. Level 1 - Scrub - Glory: Galaxydome buff for 100 credits active to 24 hours.
**Each chance to earn extra points increases the multiplier of extra GP earned, up to a max of 4x.
<br><br>
**You earn multipliers at ranks 6, 23, and 39.
Everybody starts at rank 0 - Nobody and goes up and down the ranks based on the current number of GP they have. Additionally, there are also 'safety' bars that prevent players from dropping back to the previous rank. These are every 4 ranks.
*You earn 5-25 experience per fight.
<br><br>
*You earn 1 Medal or (rarely) 1 Galaxydome Pass per fight.
You can assign yourself as one of the the 4 available classes: Tank, Melee, Ranged and Healer. By assigning yourself as one of the 4 players, you'll bring more points into the battles than any of the 3 other allied players (e.g. 900 point for you and 200 points / players). GD is not a PvP-only area, the different classes are good for different stat users, examples:
*If you deplete an opponent's PvP health, that opponent will flee.
Ranged - attack based (offensive players),
**You will be unable to attack that person again today.
Tank - defense based (defensive players),
**Your PvP Kill count will increase by 1.
Healer - energy based (fast levelers),
 
Melee - stamina based (fast levelers and loot seekers).
 
<br><br>
'''Losing'''
The max available % Bonus from the players is 20 percent - which is determined by their stat points.
*You lose ~4 GP per Defeat, regardless of the rank of the attacker.
<br><br>
**You lose this GP regardless of whether you attack and lose or whether someone else attacked and Defeated you.
The recent TOP 10 Galaxy Dome players are listed in the [http://www.legacyofathousandsuns.com/forum/showthread.php?1370-Galaxy-Dome-Leaders-_ game's own forum section].
*If you lose enough GP, you will go down a rank.
**Your rank cannot drop below a "safety bar." Safety bars occur every four ranks.
*If another player depletes all of your PvP health, your Death count will increase by 1.
 
 
'''Ranking up'''
*All players start at rank 0
*When you achieve enough GP, you rank up automatically.
*Ranking up entitles you to the reward specific to that rank.
*If purchased rewards at a specific rank and then lose your rank, you can no longer purchase the reward, but you can still use rewards you have already purchased.

Revision as of 18:07, 11 August 2012

Basics

  • Galaxydome battles are 4 versus 4 battles.
  • Each battle costs 1 Galaxydome Pass and 5 Stamina.


Galaxydome Passes

  • You are given 20 Galaxydome passes every 24 hours.
  • You may purchase an additional 10 Galaxydome Passes at any time for 3 Goldens Suns (GS).
  • When Galaxydome passes go on sale, the price is halved: 20 Galaxydome Passes for 3 GS.
  • You earn extra Galaxydome Passes at ranks 8, 16, 24, and 40.
  • Including the extra passes, you may obtain up to 40 free Galaxydome passes every 24 hours.


Choosing your team

  • To get players for your team, send friend requests.
    • Each accepted friend request will add one person to your team pool.
  • There are four positions on each team: Tank, Melee, Healer, and Ranged.
  • You must occupy one of the four positions on your team.
    • You do not have to fill the other three positions.


Calculating Team Power

  • The power rating for each position is calculated as follows:
    • Tank - (Atk*0.3 + Def*1.0) * %Bonus = power def
    • Melee - (Atk*0.5 + Def*0.8) * %Bonus = power stam
    • Healer - (Atk*0.2 + Def*1.1) * %Bonus = power energy
    • Ranged - (Atk*0.8 + Def*0.5) * %Bonus = power attack
  • Your power
    • The game adds your equipment and status, then applies the percentage modifiers listed above.
    • Example: you have 3000 attack + 600 attack from equipment, and you are in the Tank position
      • So: (3000 + 600) * 0.3 = 1080 attack power.
    • You receive no %Bonus.
  • Your teammate's power
    • Your teammates stats to not contribute to your teammate's power rating.
    • Galaxydome uses only the power of the equipment worn by your teammates and modifies it by the %Bonus.
    • %Bonus adds a fixed 0% to 20% Bonus.
    • The size of the power Bonus depends on the stats of the teammate in each slot.
      • Tank = Defense
      • Melee = Stamina
      • Healer = Energy
      • Ranged = Attack
  • The Power from fused items figures into all Galaxydome power calculations.

Choosing your opponent

  • The game places two limits on who you can fight in the Galaxydome Arena.
    • You may only fight people six ranks above you and six ranks below you.
      • Example: If you are rank 21, you will see people from rank 15-27.
    • PvP (not just the Galaxydome) also has general level restrictions:
      • Players level 25 and under will see players 5 levels below and 5 levels above.
      • Players level 26 to 50 will see players 5 levels below and 25 levels above.
      • Players level 51 to 100 will see players 25 levels below and 50 levels above.
      • Players level 101 to 250 will see players 50 levels below and 100 levels above.
      • Players level 251 to 500 will see players 100 levels below and 200 levels above.
      • Players level 501 to 1000 will see players 250 levels below and 500 levels above.
      • Players level 1001 to 1500 will see players 500 levels below and 1000 levels above.
      • Players level 1501 and above will see players 1000 levels below and 1000 levels above.


Winning

  • You earn between 1-13 base GP per Victory.
    • When you fight players of your own rank, you receive 7 GP per victory.
    • If you defeat someone ranked lower than you, subtract 1 GP for each rank lower.
    • If you defeat someone ranked higher than you, add 1 GP for each rank higher.
  • Certain Galaxydome rank rewards give you a chance to earn extra GP.
    • The chance to earn extra points appears to be less than 5%.
    • Each chance to earn extra points increases the multiplier of extra GP earned, up to a max of 4x.
    • You earn multipliers at ranks 6, 23, and 39.
  • You earn 5-25 experience per fight.
  • You earn 1 Medal or (rarely) 1 Galaxydome Pass per fight.
  • If you deplete an opponent's PvP health, that opponent will flee.
    • You will be unable to attack that person again today.
    • Your PvP Kill count will increase by 1.


Losing

  • You lose ~4 GP per Defeat, regardless of the rank of the attacker.
    • You lose this GP regardless of whether you attack and lose or whether someone else attacked and Defeated you.
  • If you lose enough GP, you will go down a rank.
    • Your rank cannot drop below a "safety bar." Safety bars occur every four ranks.
  • If another player depletes all of your PvP health, your Death count will increase by 1.


Ranking up

  • All players start at rank 0
  • When you achieve enough GP, you rank up automatically.
  • Ranking up entitles you to the reward specific to that rank.
  • If purchased rewards at a specific rank and then lose your rank, you can no longer purchase the reward, but you can still use rewards you have already purchased.