LotS/Zombie: Difference between revisions

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(Created page with "{{LotS Item |name=Zombie |color=Orange |attack=12 |defense=8 |race=Robot |class=Melee |bonus=Special |type=Crew |ability= |text=Being attacked by zombies is a traumatic experienc...")
 
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|ability=
|ability=
|text=Being attacked by zombies is a traumatic experience for all but the most psychologically hardened individuals. Hence this outlandish TALOS robot can be very effective at breaking enemy morale, especially when it starts eating brains -- using energy derived from the organic matter to power its systems. In addition, sentries who spot them face major difficulties when they try to report the matter to their superiors. One soldier was actually shot dead by a commander who believed he'd been taking drugs while on duty.
|text=Being attacked by zombies is a traumatic experience for all but the most psychologically hardened individuals. Hence this outlandish TALOS robot can be very effective at breaking enemy morale, especially when it starts eating brains -- using energy derived from the organic matter to power its systems. In addition, sentries who spot them face major difficulties when they try to report the matter to their superiors. One soldier was actually shot dead by a commander who believed he'd been taking drugs while on duty.
|obtained={{LotS/ColorLink|LotS/Skull Bag|Skull Bag|Gold}}
|obtained={{LotS/ColorLink|LotS/Skull Bag|Skull Bag|Yellow}}


}}
}}

Revision as of 02:17, 25 July 2012

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name::Zombie [[:Category:LotS/type::Crew|type::Crew]]
Attack: attack::12
Defense: defense::8
Race race::Robot
Role class::Melee
Attribute bonus::Special

Zombie
Being attacked by zombies is a traumatic experience for all but the most psychologically hardened individuals. Hence this outlandish TALOS robot can be very effective at breaking enemy morale, especially when it starts eating brains -- using energy derived from the organic matter to power its systems. In addition, sentries who spot them face major difficulties when they try to report the matter to their superiors. One soldier was actually shot dead by a commander who believed he'd been taking drugs while on duty.
Obtained from

Skull Bag

{{#set:sp=20.16}}

{{#set:statdps=56 }} {{#set:minprocdps=0 }} {{#set:maxprocdps=0 }} {{#set:totalminprocdps=56 }} {{#set:totalmaxprocdps=56 }} {{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}

{{#set:color=Orange}} {{#set:ability=}} {{#set:text=Being attacked by zombies is a traumatic experience for all but the most psychologically hardened individuals. Hence this outlandish TALOS robot can be very effective at breaking enemy morale, especially when it starts eating brains -- using energy derived from the organic matter to power its systems. In addition, sentries who spot them face major difficulties when they try to report the matter to their superiors. One soldier was actually shot dead by a commander who believed he'd been taking drugs while on duty.}} {{#set:obtained=Skull Bag}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}