Template:LoA/Item: Difference between revisions
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|style="text-align:left; vertical-align:top; padding-left:3px;"|HP {{{ | |style="text-align:left; vertical-align:top; padding-left:3px;"|HP {{{hp}}} | ||
|style="text-align:left; vertical-align:top; padding-left:3px;"| | |- | ||
|style="text-align:left; vertical-align:top; padding-left:3px;"|Agility {{{agi}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|PATK {{{patk}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|PDEF {{{pdef}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|MATK {{{matk}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|MDEF {{{mdef}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Hit {{{hit}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Crit rating {{{crit}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Block {{{block}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Dodge {{{dodge}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|END {{{end}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Ice DMG{{{ice_dmg}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Ice RES {{{ice_resist}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Fire DMG {{{fire_dmg}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Fire RES {{{fire_resist}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Electro DMG {{{electro_dmg}}} | |||
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|style="text-align:left; vertical-align:top; padding-left:3px;"|Electro RES {{{electro_dmg}}} | |||
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Revision as of 21:11, 15 January 2014
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Price: {{{price}}} | |||||||||||||||||||
Limit: {{{limit}}} |
Variables list: name - name of item color - color of item, Emerald, Opal, Garnet, Topaz, Ruby. (note: current theory is birthstones) max_enhance - maximum level item can be enhanced image - name of image (default is "LoA name.png"). image should not include LoA in its name. base_hp - base hp amount desc - item description obtained - obtained text price - item price limit - limit text set_name - name of the Set e.g. Peerless set_bonus_2 - bonus for 2 worn pieces of same set set_bonus_4 - bonus for 4 worn pieces of same set set_bonus_6 - bonus for 6 worn pieces of same set set_item1 - First item in the set (Left column 1) set_item2 - Second item in the set (Left column 2) set_item3 - Third item in the set (Left column 3) set_item4 - Fourth item in the set (Right column 1) set_item5 - Fifth item in the set (Right column 2) set_item6 - Sixth item in the set (Right column 3)