LotS/raids/alliance/Mr. Justice: Difference between revisions
< LotS | raids/alliance
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|cooldown=None | |cooldown=None | ||
|normalhp=45000000 | |normalhp=45000000 | ||
|type1= | |type1=Medium | ||
|type2= | |type2=Psychic | ||
|type3= | |type3=Organic Humanoid | ||
|type4= | |type4=Human | ||
|type5= | |type5=Male | ||
|type6= | |type6=Alliance | ||
|notes=Mr. Justice health starts to regenerate (1% every 30 minutes) when his health falls under 20% of total for first time. | |notes=Mr. Justice health starts to regenerate (1% every 30 minutes) when his health falls under 20% of total for first time. | ||
}} | }} |
Revision as of 09:14, 4 May 2014
name::Mr. Justice | |||||
---|---|---|---|---|---|
Size | Max Players | Tactics | Timer | Cooldown | |
size::Medium | players::50 | tactics::3 | time::144 hours | cooldown::None |
Difficulty | Health | Fair Share | Optimal Share | |
---|---|---|---|---|
Normal | {{#number_format: 45000000 }} | {{#number_format: 900000 }} | {{#number_format: 1980000 }} | |
Hard | {{#number_format:56250000 }} | {{#number_format:1125000 }} | {{#number_format:2475000 }} | |
Legendary | {{#number_format:72000000 }} | {{#number_format:1440000 }} | {{#number_format:3168000 }} | |
Nightmare | {{#number_format:90000000 }} | {{#number_format:1800000 }} | {{#number_format:3960000 }} | |
Type | ||||
hasType::Medium, hasType::Psychic, hasType::Organic Humanoid, hasType::Human, hasType::Male, hasType::Alliance | ||||
Notes | ||||
Mr. Justice health starts to regenerate (1% every 30 minutes) when his health falls under 20% of total for first time. |
{{#set:nmhp=90000000 }}
{{#set:nmfs=1800000 }}
{{#set:nmos=3960000 }}
{{#set:type=Alliance}} {{#set:raidListName=Justice}} {{#set:zone.area=}}