Template:LoH/Fight: Difference between revisions

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|{{{normal_gold}}}
|{{{normal_gold}}}
|{{#if: {{{normal_health|}}} | {{#expr: {{{normal_health|}}} * {{{normal_energy|}}} }} |}}
|{{#if: {{{normal_health|}}} | {{#expr: {{{normal_health|}}} * {{{normal_energy|}}} }} |}}
|{{ColorLink|{{{name}}} {{#explode:{{{image_tile}}}|.|0}} Deck (Normal)|alt={{{name}}} Normal Deck|blue=#FFFFFF}}
|{{ColorLink|{{#replace:{{{name}}}|#}} {{#explode:{{{image_tile}}}|.|0}} Deck (Normal)|alt={{{name}}} Normal Deck|blue=#FFFFFF}}
|- style="color: #FFFFFF; background: #{{LotS/BackgroundColor}};" cellpadding="3" align="center" valign="middle"
|- style="color: #FFFFFF; background: #{{LotS/BackgroundColor}};" cellpadding="3" align="center" valign="middle"
|Crisis
|Crisis
Line 25: Line 25:
|{{{crisis_gold}}}
|{{{crisis_gold}}}
|{{#if: {{{crisis_health|}}} | {{#expr: {{{crisis_health|}}} * {{{crisis_energy|}}} }} |}}
|{{#if: {{{crisis_health|}}} | {{#expr: {{{crisis_health|}}} * {{{crisis_energy|}}} }} |}}
|{{ColorLink|{{{name}}} {{#explode:{{{image_tile}}}|.|0}} Deck (Crisis)|alt={{{name}}} Crisis Deck|blue=#FFFFFF}}
|{{ColorLink|{{#replace:{{{name}}}|#}} {{#explode:{{{image_tile}}}|.|0}} Deck (Crisis)|alt={{{name}}} Crisis Deck|blue=#FFFFFF}}
|}
|}
<noinclude>
<noinclude>

Revision as of 15:52, 2 August 2012

{{{name}}}
[[Image:LoH_Fights_{{{image_tile}}}|150px|Need Image]] Difficulty Energy Experience Ratio Credits Total Energy to Complete Deck
Normal {{{normal_energy}}} {{{normal_exp}}} {{{normal_gold}}} [[{{{name}}} {{{image_tile}}} Deck (Normal)|{{{name}}} Normal Deck]]
Crisis {{{crisis_energy}}} {{{crisis_exp}}} {{{crisis_gold}}} [[{{{name}}} {{{image_tile}}} Deck (Crisis)|{{{name}}} Crisis Deck]]
This is all the attributes which are available about a fight for Var pull.  This table will not be included in a page inclusion.
All Attributes
ID {{{id}}}
Name {{{name}}}
Image [[Image:LoH_Fights_{{{image}}}]]
Image Tile [[Image:LoH_Fights_{{{image_tile}}}]]
Is Boss? {{{isboss}}}
Normal ID {{{normal_id}}}
Normal AI

{{{normal_ai}}}

Normal Race {{{normal_race}}}
Normal Health {{{normal_health}}}
Normal Energy {{{normal_energy}}}
Normal Exp {{{normal_exp}}}
Normal Gold {{{normal_gold}}}
Crisis ID {{{crisis_id}}}
Crisis AI

{{{crisis_ai}}}

Crisis Race {{{crisis_race}}}
Crisis Health {{{crisis_health}}}
Crisis Energy {{{crisis_energy}}}
Crisis Exp {{{crisis_exp}}}
Crisis Gold {{{crisis_gold}}}