LotS/CRANK Trooper: Difference between revisions

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|ability=
|ability=
|text=CRANK (or Close-Range Assault, Neutralize, or Kill) Troopers are shock troops who favor melee weapons such as swords or neuro-shock batons. Their role is to get close to their enemies, either through stealth or by relying on their protective gear to keep them alive, and subdue or slaughter them as the situation merits.
|text=CRANK (or Close-Range Assault, Neutralize, or Kill) Troopers are shock troops who favor melee weapons such as swords or neuro-shock batons. Their role is to get close to their enemies, either through stealth or by relying on their protective gear to keep them alive, and subdue or slaughter them as the situation merits.
|obtained=
|obtained={{LotS/ColorLink|LotS/Academy|Facilities: Academy level 1|Gainsboro}}
[[LotS/Academy|Academy]] level 1
 
{{LotS/ColorLink|LotS/daily rewards|Reward Day 5|FerrariRed}}
}}
}}

Revision as of 13:02, 25 July 2012

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name::CRANK Trooper [[:Category:LotS/type::Crew|type::Crew]]
Attack: attack::1
Defense: defense::1
Race race::Human
Role class::Melee
Attribute bonus::Strength

CRANK Trooper
CRANK (or Close-Range Assault, Neutralize, or Kill) Troopers are shock troops who favor melee weapons such as swords or neuro-shock batons. Their role is to get close to their enemies, either through stealth or by relying on their protective gear to keep them alive, and subdue or slaughter them as the situation merits.
Obtained from

Facilities: Academy level 1

Reward Day 5

{{#set:sp=1.8}}

{{#set:statdps=5 }} {{#set:minprocdps=0 }} {{#set:maxprocdps=0 }} {{#set:totalminprocdps=5 }} {{#set:totalmaxprocdps=5 }} {{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}

{{#set:color=White}} {{#set:ability=}} {{#set:text=CRANK (or Close-Range Assault, Neutralize, or Kill) Troopers are shock troops who favor melee weapons such as swords or neuro-shock batons. Their role is to get close to their enemies, either through stealth or by relying on their protective gear to keep them alive, and subdue or slaughter them as the situation merits.}} {{#set:obtained=Facilities: Academy level 1

Reward Day 5}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}