LoH/cards/Fire and Ice: Difference between revisions
< LoH
No edit summary |
No edit summary |
||
(4 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
|cardnum=69 | |cardnum=69 | ||
|name=Fire and Ice | |name=Fire and Ice | ||
|name_colored=<span style="font-weight: bold; color: #FED676;">Fire and Ice</span> | |||
|image=69_fire_and_ice.jpg | |image=69_fire_and_ice.jpg | ||
|set=Genesis | |set=Genesis | ||
|rarity=Epic | |rarity=Epic | ||
|badges={{LoH/Power| | |rarity_colored=<span style="color: #FED676;">Epic</span> | ||
|type= | |badges={{LoH/Power|30}} {{LoH/Sculpting|30}} | ||
|type=Martial | |||
|type_colored=<span style="color: #FEC11F;">Martial</span> | |||
|subtype= | |subtype= | ||
|costcredit=0 | |costcredit=0 | ||
Line 15: | Line 18: | ||
|shieldbase=3 | |shieldbase=3 | ||
|shieldperc=100 | |shieldperc=100 | ||
|desc= | |willpower= | ||
|short_desc= | |desc=<span class="plainlinks">For each point of damage dealt by [{{fullurl:LoH/cards/Fire and Ice}} <span style="font-weight: bold; color: #FED676;">Fire and Ice</span>], [[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">recover</span>]] 1.</span> | ||
|lore=A common jailhouse debate among those who have the misfortune to cross paths with Emergents is whether it hurts worse to be blasted by fire or by ice. This was eventually answered to everyone's satisfaction when a young man was incarcerated after a scuffle with Devastatrix. He looked at the other convicts, snorted, and said, "They both hurt the | |short_desc=<span class="plainlinks">For each point of damage dealt by [{{fullurl:LoH/cards/Fire and Ice}} <span style="font-weight: bold; color: #FED676;">Fire and Ice</span>], recover 1.</span> | ||
|lore=A common jailhouse debate among those who have the misfortune to cross paths with Emergents is whether it hurts worse to be blasted by fire or by ice. This was eventually answered to everyone's satisfaction when a young man was incarcerated after a scuffle with Devastatrix. He looked at the other convicts, snorted, and said, "They both hurt the #! same!". | |||
}} | }} |
Latest revision as of 18:23, 22 December 2012
Fire and Ice
4 ATTACK
SHIELD 3
Genesis #69
For each point of damage dealt by Fire and Ice, recover 1.
A common jailhouse debate among those who have the misfortune to cross paths with Emergents is whether it hurts worse to be blasted by fire or by ice. This was eventually answered to everyone's satisfaction when a young man was incarcerated after a scuffle with Devastatrix. He looked at the other convicts, snorted, and said, "They both hurt the #! same!".
Martial Attack
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|