LoH/cards/Fire and Ice
< LoH
Fire and Ice
4 ATTACK
SHIELD 3
Genesis #69
For each point of damage dealt by Fire and Ice, recover 1.
A common jailhouse debate among those who have the misfortune to cross paths with Emergents is whether it hurts worse to be blasted by fire or by ice. This was eventually answered to everyone's satisfaction when a young man was incarcerated after a scuffle with Devastatrix. He looked at the other convicts, snorted, and said, "They both hurt the #! same!".
Martial Attack
<tabber> "Genesis"=
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Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
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|-| "Vengeance"=
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Power | Sculpting | Reflex | Psych | No Badge |
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|-| "Crisis"=
Crisis Cards |
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Power | Sculpting | Reflex | Psych | No Badge |
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|-| "Rift"=
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|-| "Villain"=
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Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
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Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
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Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
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Mastermind (Tempus) |
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Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
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Mastermind (Rift) |
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Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
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