LotS/The Mad Hatter: Difference between revisions

From zoywiki.com
Jump to navigation Jump to search
No edit summary
(Engineering, typo)
 
(4 intermediate revisions by 2 users not shown)
Line 2: Line 2:
|name=The Mad Hatter
|name=The Mad Hatter
|color=Orange
|color=Orange
|officers= 4 - 2 Agility, 2 Intellect
|crew= 16 - 8 Discipline, 8 Special (Attribute)
|type=Ship
|ability=Power Bonus: 10
|text=A large proportion of new supervillains end up going bankrupt within the first few months. Their ill/gotten gains never seem to stretch far enough to pay for all the uniformed henchmen, custom weapons, fiendish secret lairs, and novelty vehicles that the profession mandates.
|obtained={{LotS/ColorLink|LotS/raids/general/The Hat|The Hat [Nightmare]|Gold}}
|attack=
|attack=
|defense=
|defense=
|officers=4 - 2 Intellect, 2 Agility
|crew=16 - 8 Discipline, 8 Special (Attribute)
|engineering=2 - 1 Artificial Intelligence, 1 Weapon
|type=Ship
|powerbonus=10
|ability=
|text=A large proportion of new supervillains end up going bankrupt within the first few months. Their ill-gotten gains never seem to stretch far enough to pay for all the uniformed henchmen, custom weapons, fiendish secret lairs, and novelty vehicles that the profession mandates.
|obtained={{LotS/RaidLink|The Hat}}
|used={{LotS/Labex|themadhatterii}}
}}
}}

Latest revision as of 20:59, 31 July 2013

Item Navigation
Main Hand | Off Hand | Helmet | Chest | Gloves | Pants | Boots | Trinkets | Utilities | Fusion
Tactics | Consumables | Ships | Officers | Crew | Sidekicks | Engineering | Best Items | Home


name::The Mad Hatter [[:Category:LotS/type::Ship|type::Ship]]
Officers: officers::4 - 2 Intellect, 2 Agility
Crew: crew::16 - 8 Discipline, 8 Special (Attribute)
Engineering: engineering::2 - 1 Artificial Intelligence, 1 Weapon
The Mad Hatter

Power Bonus: powerBonus::10

A large proportion of new supervillains end up going bankrupt within the first few months. Their ill-gotten gains never seem to stretch far enough to pay for all the uniformed henchmen, custom weapons, fiendish secret lairs, and novelty vehicles that the profession mandates.
Obtained from

The Hat

Used in the following

Lab: {{#varpull:LotS/experiment/themadhatterii|Experiment|firstreward}}

{{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}

{{#set:color=Orange}} {{#set:ability=}} {{#set:text=A large proportion of new supervillains end up going bankrupt within the first few months. Their ill-gotten gains never seem to stretch far enough to pay for all the uniformed henchmen, custom weapons, fiendish secret lairs, and novelty vehicles that the profession mandates.}} {{#set:obtained=The Hat}} {{#set:used=Lab: {{#varpull:LotS/experiment/themadhatterii|Experiment|firstreward}}}} {{#set:notes=}} {{#set:unique=}}