Jugg/Buffs: Difference between revisions
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* Solid (blue) - 7 pieces | * Solid (blue) - 7 pieces | ||
* Flinty (purple) - 9 pieces | * Flinty (purple) - 9 pieces | ||
Indestructible Tiles are obtainable through events that will be released later. | |||
{| width="600px" cellpadding="0" style="padding:3px; padding-bottom:0px; background: #8FD8D8; margin-bottom:1em;" align="center"| | |||
|- | |||
|align="center"|Stat | |||
|align="center" width="100px"|Fragile | |||
|align="center" width="100px"|Intact | |||
|align="center" width="100px"|Solid | |||
|align="center" width="100px"|Flinty | |||
|align="center" width="100px"|Indestructible | |||
|- | |||
|style="background: #FFFFFF;" cellpadding="3"|Strength | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|5% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|9% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|13% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|17% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|20% | |||
|- | |||
|style="background: #FFFFFF;" cellpadding="3"|Vitality | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|6% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|11% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|16% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|20% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|24% | |||
|- | |||
|style="background: #FFFFFF;" cellpadding="3"|Agility | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|5% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|10% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|14% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|19% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|22% | |||
|- | |||
|style="background: #FFFFFF;" cellpadding="3"|Protection | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|5% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|10% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|14% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|19% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|22% | |||
|- | |||
|style="background: #FFFFFF;" cellpadding="3"|Rage | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|5% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|10% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|14% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|19% | |||
|style="background: #FFFFFF;" cellpadding="3" align="center"|22% | |||
|} | |||
== Crystal Fragments == | == Crystal Fragments == |
Latest revision as of 21:29, 23 June 2011
There are a variety of buffs you can obtain that will boost your characters stats for a period of time.
Food Buffs[edit]
You can only have 1 food buff up at a time.
Most food buffs come from repeatable quests.
Item | Buff | Duration | From | ||
|
Vitality 2 | 30 Minutes | [{{#varpull: Jugg/Quests/Blood and Milk|Jugg/Quest|level}}] Blood and Milk | ||
|
Strength 6
Vitality 4 |
30 Minutes | [{{#varpull: Jugg/Quests/Wonderful Bread|Jugg/Quest|level}}] Wonderful Bread | ||
|
Strength 16
Vitality 10 |
30 Minutes | [{{#varpull: Jugg/Quests/Fisherman's Soup|Jugg/Quest|level}}] Fisherman's Soup | ||
|
Random Stat 5 (Agility, Protection, or Rage)
Note: You can use multiple of these to stack multiple stat buffs. |
30 Minutes | Chasm Instance |
Tile Fragments[edit]
You can only have 1 tile fragment buff up at a time.
Tile can be obtained from the daily caches hidden in the Graveyard and on Dorheim
Tiles can be obtained for the following stats:
- Strength
- Vitality
- Agility
- Protection
- Rage
Tile Fragments are then combined for a buff tile whose quality depends on the number of fragments combined, the buff %'s vary based on the quality and stat.
- Fragile (gray) - 3 pieces
- Intact (green) - 5 pieces
- Solid (blue) - 7 pieces
- Flinty (purple) - 9 pieces
Indestructible Tiles are obtainable through events that will be released later.
Stat | Fragile | Intact | Solid | Flinty | Indestructible |
Strength | 5% | 9% | 13% | 17% | 20% |
Vitality | 6% | 11% | 16% | 20% | 24% |
Agility | 5% | 10% | 14% | 19% | 22% |
Protection | 5% | 10% | 14% | 19% | 22% |
Rage | 5% | 10% | 14% | 19% | 22% |
Crystal Fragments[edit]
In Dorheim you are able to collect Crystal Fragments from some monsters and from the opposing factions Crystal Formation. Turning 20 of these fragments into your fractions Crystal Formation will grant you a buff crystal.
Item | Buff | Duration | From | ||||
|
Vitality 20 | 2 Hours |
Dorheim Crystal Formation |
Topor Burrows Crystals[edit]
In the Topor Burrows instance fights are able to drop three crystals, these crystals can be turned in at the pool for buffs. Multiple crystals of the same type can be turned in to extend the buff timer.
Item | Buff | Duration | ||
|
Rage 7 | 15 Minutes | ||
|
Protection 7 | 15 Minutes | ||
|
Agility 7 | 15 Minutes |
Angald's Gratitude Spheres[edit]
For defeating the phantoms for Angald the mage, each week he will gift you a sphere that significantly buffs your stats.
Item | Buff | Duration | Rounds Defeated | ||
|
Strength 24
Vitality 20 |
2 Hours | 2 | ||
|
Strength 32
Vitality 27 |
2 Hours | 3 | ||
|
Strength 42
Vitality 35 |
2 Hours | 4 | ||
|
Strength 55
Vitality 46 |
2 Hours | 5 | ||
|
Strength 73
Vitality 61 |
2 Hours | 6 | ||
|
Strength 96
Vitality 80 |
2 Hours | 7 | ||
|
Strength 126
Vitality 105 |
2 Hours | 8 | ||
|
Strength 166
Vitality 128 |
2 Hours | 9 | ||
|
Strength 218
Vitality 181 |
2 Hours | 10 | ||
|
Strength 286
Vitality 238 |
2 Hours | 11 |