LotS/Missile Interceptor
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name::Missile Interceptor | [[:Category:LotS/type::Ship|type::Ship]] |
Officers: officers::4 - 2 Heal, 2 Ranged Crew: crew::16 - 8 Tank, 8 Melee Engineering: engineering::2 Weapon |
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Power Bonus: powerBonus::6 Scapegoat: Chance for bonus damage; Extra damage against Small raids; Extra damage for each Snuuth Electric Angel and Missile Commander in the ship | |
The ship's energy field serves as a lure, interfering with missiles' guidance systems and drawing them towards the vessel instead of their intended targets. Fortunately it also acts as an impressive protective barrier, enabling the craft to survive the experience. | |
Obtained from | |
Used in the following Lab: {{#varpull:LotS/experiment/vulturegunshipii|Experiment|firstreward}} | |
{{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}
{{#set:color=Orange}} {{#set:ability=Scapegoat: Chance for bonus damage; Extra damage against Small raids; Extra damage for each Snuuth Electric Angel and Missile Commander in the ship}} {{#set:text=The ship's energy field serves as a lure, interfering with missiles' guidance systems and drawing them towards the vessel instead of their intended targets. Fortunately it also acts as an impressive protective barrier, enabling the craft to survive the experience.}} {{#set:obtained=Missile Strike}} {{#set:used=Lab: {{#varpull:LotS/experiment/vulturegunshipii|Experiment|firstreward}}}} {{#set:notes=}} {{#set:unique=}}