LoH/Mechanics
Below are all terms which appear on cards
Card Abilities[edit]
Banish - The card or cards in question are placed in the banish pile.
Blank - Blanking a card replaces the card with a copy of the Blank card. This card can still be drawn and depleted as normal, just provides little benefit to your deck.
Critical Strike - Critical strikes do 50% more damage.
Delay - Effects that are delayed will occur at the beginning of your next turn.
Deplete - Depletion is the term for having a card moved from your deck to the depletion pile.
Cards can list depletion as either a number, in which cards come from the top of your deck, or a specific card type which will force a card of that type to be depleted from your deck.
Negate - When a card or effect is negated, that effect does not occur.
On Deplete - On deplete triggers whenever a card is placed into the depletion pile from being depleted in some fashion OTHER than playing from your hand.
Ploy - Ploys activate if the card is in your hand when the specific action occurs from a threat that is used targeting you.
Recover - Cards are shuffled from a player's depletion pile back into their deck.
Survivor - Survivor activates when played if the specified number of cards or more are in your depletion pile
Unstoppable - Unstoppable cards ignore the defending players defense value
Counters[edit]
Willpower Counter - Willpower Counters are a resource granted and used by various cards. Many cards use them to do additional damage or special effects.
Damage Counter - At the start of each players turn, they suffer damage equal to their number of Damage Counters they have
Card Classifications[edit]
Attack - Attacks are a card grouping that include the following card types:
- Martial Attack
- Tactical Attack
Threat - Threats are a card grouping that include the following card types:
- Ally
- Martial Attack
- Tactical Attack
(need to test if Event/Momento apply)
Card Type - Cards have a designated card type from the following list:
- Ally
- Event
- Memento
- Martial Attack
- Tactical Attack
Shield - Shields are your defense in a round of combat, for each shield point you have, the damage you receive is reduced by one.
Power - Refers to all cards with a Power badge on them
Reflex - Refers to all cards with a Reflex badge on them
Psych - Refers to all cards with a Psych badge on them
Sculpting - Refers to all cards with a Sculpting badge on them