Template:LotS/raid2: Difference between revisions

From zoywiki.com
Jump to navigation Jump to search
(Same as raid template, but uses 1.3 as health multiplier for hard difficulty)
 
(OS has nothing to do with fairness.)
Line 19: Line 19:
!width="150"| Health
!width="150"| Health
!width="150"| Fair Share
!width="150"| Fair Share
!width="150"| Optimal Fair Share
!width="150"| Optimal Share
|- style="color: #FFFFFF; background: #1c1c1c;"
|- style="color: #FFFFFF; background: #1c1c1c;"
|Normal
|Normal

Revision as of 20:14, 16 May 2013

{{{name}}}
[[Image:{{{name}}}.jpg|{{{name}}}]] Size Max Players Tactics Timer Cooldown
{{{size}}} {{{players}}} {{{tactics}}} {{{time}}} {{{cooldown}}}
Difficulty Health Fair Share Optimal Share
Normal {{#number_format: }} {{#number_format: Expression error: Unexpected / operator. }} {{#number_format: Expression error: Unexpected / operator. }}
Hard {{#number_format:Expression error: Unexpected * operator. }} {{#number_format:Expression error: Unexpected / operator. }} {{#number_format:Expression error: Unexpected / operator. }}
Legendary {{#number_format:Expression error: Unexpected * operator. }} {{#number_format:Expression error: Unexpected / operator. }} {{#number_format:Expression error: Unexpected / operator. }}
Nightmare {{#number_format:Expression error: Unexpected * operator. }} {{#number_format:Expression error: Unexpected / operator. }} {{#number_format:Expression error: Unexpected / operator. }}

LotS/raid2/loot