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|procRate=6
|procRate=6
|procDmgMin=70000
|procDmgMin=70000
|procDmgCap=142800
|procDmgCap=142,800
|ability=Systems Failure: Chance for bonus damage (6% @ 1,435,000 damage); Extra damage for each Officer in the ship (+57,400 damage each); Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15%
|ability=Systems Failure: Chance for bonus damage (6% @ 1,435,000 damage); Extra damage for each Officer in the ship (+57,400 damage each); Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15%
|text=Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across.
|text=Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across.
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