Editing LotS/Sabotage
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
|procRate=6 | |procRate=6 | ||
|procDmgMin=70000 | |procDmgMin=70000 | ||
|procDmgCap= | |procDmgCap=142,800 | ||
|ability=Systems Failure: Chance for bonus damage (6% @ 1,435,000 damage); Extra damage for each Officer in the ship (+57,400 damage each); Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15% | |ability=Systems Failure: Chance for bonus damage (6% @ 1,435,000 damage); Extra damage for each Officer in the ship (+57,400 damage each); Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15% | ||
|text=Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across. | |text=Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across. |