LoH/issues/Crisis in Kruna: Part 1

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Previous Issue: << Back Issues: Part 3   Next Issue: Crisis in Kruna: Part 2 >>
Issue #13 - Crisis in Kruna: Part 1 (Story)
You must complete Issue 12 to unlock this issue.
Cooldown: {{{cooldown}}}
Issue Stats
Total areas: 6 Total rounds of fighting: 83 (Normal), 111 (Crisis)
Total encounters: 19 Total energy: 9950 (Normal), 13150 (Crisis)
Unique Issue Crafting Drops
80px - Fire Barbarian Sword
[[LoH/crafting/|- Fire Barbarian Sword
Fire Barbarian Sword - Fire Barbarian Sword
Fire Barbarian Sword]]
Issue Completion Reward
Card Badges Type Sub-type Attack Defense Card Text
Cat Tricks LoH/Card|badges}} {{#varpull:LoH/cards/Cat Tricks|LoH/Card|type}} LoH/Card|subtype}} LoH/Card|damagebase}} LoH/Card|shieldbase}} LoH/Card|desc}}



Time to Go
Zeroth
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Zeroth Normal Deck
Crisis 100 8 800 160 (+640) 1000 Zeroth Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Zeroth Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Zeroth Sealed Crisis Deck
Cornerstone: Gladiator
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Cornerstone: Gladiator Normal Deck
Crisis 100 8 800 160 (+640) 1000 Cornerstone: Gladiator Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Cornerstone: Gladiator Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Cornerstone: Gladiator Sealed Crisis Deck
Chronarchivist: Wizard
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 300 1 300 480 (+1920) 3000 Chronarchivist: Wizard Normal Deck
Crisis 300 1 300 480 (+1920) 3000 Chronarchivist: Wizard Crisis Deck
Sealed Normal 100 1 100 160 (+640) 1000 Chronarchivist: Wizard Sealed Normal Deck
Sealed Crisis 100 1 100 160 (+640) 1000 Chronarchivist: Wizard Sealed Crisis Deck
Knight Rider
Johnny Tinker: Crimson Knight
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 200 3 600 320 (+1280) 2000 Johnny Tinker: Crimson Knight Normal Deck
Crisis 200 5 1000 320 (+1280) 2000 Johnny Tinker: Crimson Knight Crisis Deck
Sealed Normal 60 2 120 96 (+384) 600 Johnny Tinker: Crimson Knight Sealed Normal Deck
Sealed Crisis 60 2 120 96 (+384) 600 Johnny Tinker: Crimson Knight Sealed Crisis Deck
Iron Steed
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 200 3 600 320 (+1280) 2000 Iron Steed Normal Deck
Crisis 200 5 1000 320 (+1280) 2000 Iron Steed Crisis Deck
Sealed Normal 60 2 120 96 (+384) 600 Iron Steed Sealed Normal Deck
Sealed Crisis 60 2 120 96 (+384) 600 Iron Steed Sealed Crisis Deck
Beastmen
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Beastmen Normal Deck
Crisis 100 8 800 160 (+640) 1000 Beastmen Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Beastmen Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Beastmen Sealed Crisis Deck
The Tiger and the Liger
Scarlet Tiger: Beastmaster
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Scarlet Tiger: Beastmaster Normal Deck
Crisis 100 8 800 160 (+640) 1000 Scarlet Tiger: Beastmaster Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Scarlet Tiger: Beastmaster Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Scarlet Tiger: Beastmaster Sealed Crisis Deck
Beastmen
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Beastmen Normal Deck
Crisis 100 8 800 160 (+640) 1000 Beastmen Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Beastmen Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Beastmen Sealed Crisis Deck
Thunder Liger
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 300 1 300 480 (+1920) 3000 Thunder Liger Normal Deck
Crisis 300 1 300 480 (+1920) 3000 Thunder Liger Crisis Deck
Sealed Normal 100 1 100 160 (+640) 1000 Thunder Liger Sealed Normal Deck
Sealed Crisis 100 1 100 160 (+640) 1000 Thunder Liger Sealed Crisis Deck
A Kind of Magic
Worms
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Worms Normal Deck
Crisis 100 8 800 160 (+640) 1000 Worms Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Worms Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Worms Sealed Crisis Deck
Worm Rider
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Worm Rider Normal Deck
Crisis 100 8 800 160 (+640) 1000 Worm Rider Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Worm Rider Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Worm Rider Sealed Crisis Deck
Bethany: Secret Keeper
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 300 1 300 480 (+1920) 3000 Bethany: Secret Keeper Normal Deck
Crisis 300 1 300 480 (+1920) 3000 Bethany: Secret Keeper Crisis Deck
Sealed Normal 100 1 100 160 (+640) 1000 Bethany: Secret Keeper Sealed Normal Deck
Sealed Crisis 100 1 100 160 (+640) 1000 Bethany: Secret Keeper Sealed Crisis Deck
Pyrotheism
Worm Rider
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Worm Rider Normal Deck
Crisis 100 8 800 160 (+640) 1000 Worm Rider Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Worm Rider Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Worm Rider Sealed Crisis Deck
Hedge Men
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Hedge Men Normal Deck
Crisis 100 8 800 160 (+640) 1000 Hedge Men Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Hedge Men Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Hedge Men Sealed Crisis Deck
Fire-Worshipping Barbarians
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Fire-Worshipping Barbarians Normal Deck
Crisis 100 8 800 160 (+640) 1000 Fire-Worshipping Barbarians Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Fire-Worshipping Barbarians Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Fire-Worshipping Barbarians Sealed Crisis Deck
Ember Hawk
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 300 1 300 480 (+1920) 3000 Ember Hawk Normal Deck
Crisis 300 1 300 480 (+1920) 3000 Ember Hawk Crisis Deck
Sealed Normal 100 1 100 160 (+640) 1000 Ember Hawk Sealed Normal Deck
Sealed Crisis 100 1 100 160 (+640) 1000 Ember Hawk Sealed Crisis Deck
The Burning Man
Fire-Worshipping Barbarians
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Fire-Worshipping Barbarians Normal Deck
Crisis 100 8 800 160 (+640) 1000 Fire-Worshipping Barbarians Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Fire-Worshipping Barbarians Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Fire-Worshipping Barbarians Sealed Crisis Deck
Fire Sculpture
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 100 6 600 160 (+640) 1000 Fire Sculpture Normal Deck
Crisis 100 8 800 160 (+640) 1000 Fire Sculpture Crisis Deck
Sealed Normal 30 3 90 48 (+192) 300 Fire Sculpture Sealed Normal Deck
Sealed Crisis 30 3 90 48 (+192) 300 Fire Sculpture Sealed Crisis Deck
Helios
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 350 1 350 560 (+2240) 3500 Helios Normal Deck
Crisis 350 1 350 560 (+2240) 3500 Helios Crisis Deck
Sealed Normal 120 1 120 192 (+768) 1200 Helios Sealed Normal Deck
Sealed Crisis 120 1 120 192 (+768) 1200 Helios Sealed Crisis Deck