Age4/Areas
< Age4
Merinel (2N 5E)
The Great Durjam’s Mystical Emporium — 5N 1E (Facing W)
Consumables
- Jeeva – 20gp – Max stack: 20
A thick black fluid brewed by Lady Nevlinn in Merinel City. Used to relieve ailments.
- Restora – 50gp – Max stack: 20
Red liquid that restores your life force.
- Lixier – 80gp – Max stack: 25
Restores both life force and mystical energies.
Equipment
- Finely-Woven Sleeves of Icey – 22,000gp
Slot: Arms — AC: 50 MR: 50 [Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60
- Dexterous Ring – 5,000gp
Slot: Ring — AC: 0 MR: 0 [Dex: +5] HP: 0 MP: 0
- Diamond-Opal Choker – 25,000gp
Slot: Amulet — AC: 0 MR: 40 [Str: +35 Int: +35 Wis: +35 Dex: +50 Con: +35 Cha: +75] HP: +100 MP: +100
Kolbran’s Metal Works — 5N 5E (Facing N)
Weapons
- Short Sword – 50gp — Slash(0) — AC: 0 MR: 0 [Str: +5] HP: +10 MP: +0
- Longsword – 150gp — Slash(0) — AC: 0 MR: 0 [Str: +15] HP: +20 MP: +0
- Bastardsword – 450gp — Slash(2) — AC: 0 MR: 0 [Str: +40] HP: +30 MP: +0
- Knife – 35gp — Pierce(0) — AC: 10 MR: 0 [Dex: +10] HP: 0 MP: 0
- Dagger – 115gp — Pierce(0) — AC: 30 MR: 0 [Dex: +30] HP: 0 MP: 0
- Rapier – 425gp — Pierce(0) — AC: 50 MR: 0 [Dex: +50] HP: 0 MP: 0
- Club – 25gp — Bludgeon(0) — AC: 5 MR: 5 [Wis: +5 Con: +5] HP: +5 MP: +5
- Lightmace – 75gp — Bludgeon(0) — AC: 25 MR: 25 [Wis: +25 Con: +25] HP: +25 MP: +25
- Heavymace – 300gp — Bludgeon(0) — AC: 50 MR: 50 [Wis: +50 Con: +50] HP: +50 MP: +50
Equipment
- Small Shield – 500gp
Slot: Shield — AC: 10 MR: 0 [HP: +25] Requires block(1)
- The Shield of Merinel – 99,999gp
Slot: Shield — AC: 95 MR: 65 [HP: +250] Requires protect(3)
- Boots – 75gp
Slot: Feet — AC: 10 MR: 5 [Dex: +5] HP: +15 MP: +5
- Gauntlets – 100gp
Slot: Hands — AC: 5 MR: 0 [Str: +20] HP: +5 MP: 0
- Leggings – 150gp
Slot: Legs — AC: 15 MR: 5 [Dex: +10] HP: +10 MP: +10
- Bracers – 75gp
Slot: Wrist — AC: 10 MR: 0 [Int: +10 Cha: +5] HP: +10 MP: 0
- Armguard – 125gp
Slot: Arms — AC: 15 MR: 5 [Str: +10 Dex: +10] HP: 0 MP: 0
- Breastplate – 200gp
Slot: Chest — AC: 30 MR: 30 [HP: +30 MP: +30]
Magic User’s Guild — 4N 10E (Facing E)
Fire Elemental Spells
- Flame – 400gp – Level 1/1
- Fireball – 1200gp – Level 10/2
- Flamewave – 2300gp – Level 30/3
- Firestorm – 5500gp – Level 45/4
Air Elemental Spells
- Breeze – 100gp – Level 1/1
- Gust – 1000gp – Level 5/2
- Cyclone – 2500gp – Level 20/3
- Tornado – 4500gp – Level 35/4
Water Elemental Spells
- Rain – 300gp – Level 1/1
- Hail – 1500gp – Level 15/2
- Ice – 2700gp – Level 35/3
- Tsunami – 6000gp – Level 50/4
Earth Elemental Spells
- Pebble – 350gp – Level 1/1
- Rock – 1150gp – Level 10/2
- Boulder – 2350gp – Level 30/3
- Rockslide – 5400gp – Level 40/4
Priest Guild — 0N 7E (Facing E)
Services
- Restore HP – 0gp
- Restore MP – 0gp
- Recall Point – 75gp (Sets recall to this location)
Alignment Changes
- Neutral – 10,000gp
- Lawful – 25,000gp
- Chaotic – 75,000gp
- Lawful-Good – 90,000gp
Spells
- Minor Heal – 250gp – Level 1/1
Basic healing spell
- Heal – 750gp – Level 20/2
Stronger healing spell
Merinel Tavern & Inn — 0N 5E (Facing S)
Drink
- Merinel Brew – 0gp – Max stack: 6
A fine stout offered to new customers by Barkeep Bronn. Appears when interacting with him inside.
Fighters Guild & Training Center — 0N 3E (Facing S)
Trainable Skills
- Counter – 1gp – Level 1/1 — All classes
- Block – 700gp – Level 1/1 — All classes
- Slash – 1000gp – Level 1/1 — Fighters, Rogues, Magic Users
- Pierce – Level 1/1 — Fighters, Rogues
- Bludgeon – Level 1/1 — Fighters, Priests
- Thrust – Level 25/1 — Fighters only (Requires Slash)
- Dodge – Level 1/2 — Requires Block level 2
- Evade – Level 25/3 — Fighters only (Requires Block level 3)
Rogue Guild — 3S 4E (Facing E)
Skill
- Double Attack – Level 20/3
Requires Pierce level 3 Gives a chance to strike twice in a single round Rogue only