Age4/Shops
🏙️ Merinel 2N 5E
🔮 The Great Durjam’s Mystical Emporium 5N 1E
Consumables
- Jeeva - Item Price: 20gp – Max stack 20
This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
- Restora - Item Price: 50gp – Max stack 20
The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
- Lixier - Item Price: 80gp – Max stack 25
The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.
Equipment: Usable by all races and classes
- Finely-Woven Sleeves of Icey - Item Price: 22000gp
Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
- Dexterous Ring - Item Price: 5000gp
Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
- Diamond-Opal Choker - Item Price: 25000gp
Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40
⚒️ Kolbran’s Metal Works 5N 5E
Weapons: Usable by all races, skill/class dependent
- Short Sword - Item Price: 50gp
Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
- Longsword - Item Price: 150gp
Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
- Bastardsword - Item Price: 450gp
Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
- Knife - Item Price: 35gp
Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
- Dagger - Item Price: 115gp
Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
- Rapier - Item Price: 425gp
Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
- Club - Item Price: 25gp
Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
- Lightmace - Item Price: 75gp
Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
- Heavymace - Item Price: 300gp
Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.
Equipment: Usable by all races and classes
- Small Shield - Item Price: 500gp
Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
- The Shield of Merinel - Item Price: 99999gp
Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
- Boots - Item Price: 75gp
Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
- Gauntlets - Item Price: 100gp
Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
- Leggings - Item Price: 150gp
Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
- Bracers - Item Price: 75gp
Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
- Armguard - Item Price: 125gp
Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
- Breastplate - Item Price: 200gp
Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.
🔮 Magic User’s Guild 4N 10E
Spells – Must be a member of the magic user’s guild to /use a spell after purchase.
Fire Elemental Spells
- Flame: Item Price: 400gp
(Level 1/1): This is a spell scroll for magic user's to learn the spell flame.
- Fireball: Item Price: 1200gp
Level 10/2: This Magic User spell does fire based damage to target.
- Flamewave: Item Price: 2300gp
Level 30/3: This Magic User spell does fire based damage to target.
- Firestorm: Item Price: 5500gp
Level 45/4: This Magic User spell does fire based damage to target.
Air Elemental Spells
- Breeze: Item Price: 100gp
Level 1/1: This Magic User spell does wind based damage to target.
- Gust: Item Price: 1000gp
Level 5/2: This Magic User spell does wind based damage to target.
- Cyclone: Item Price: 2500gp
Level 20/3: This Magic User spell does wind based damage to target.
- Tornado: Item Price: 4500gp
Level 35/4: This Magic User spell does wind based damage to target.
Water Elemental Spells
- Rain: Item Price: 300gp
Level 1/1: This Magic User spell does water based damage to target.
- Hail: Item Price: 1500gp
Level 15/2: This Magic User spell does water based damage to target.
- Ice: Item Price: 2700gp
Level 35/3: This Magic User spell does water based damage to target.
- Tsunami: Item Price: 6000gp
Level 50/4: This Magic User spell does water based damage to target.
Earth Elemental Spells
- Pebble: Item Price: 350gp
Level 1/1: This Magic User spell does earth based damage to target.
- Rock: Item Price: 1150gp
Level 10/2: This Magic User spell does earth based damage to target.
- Boulder: Item Price: 2350gp
Level 30/3: This Magic User spell does earth based damage to target.
- Rockslide: Item Price: 5400gp
Level 40/4: This Magic User spell does earth based damage to target.
⛨ Priest Guild 0N 7E
Healing, Recall, Alignment + Spells
- Restore HP: 0gp
- Restore MP: 0gp
- Recall Point: 75gp – Changes your recall to the priest guild
New Alignment
- Neutral: 10,000gp
- Lawful: 25,000gp
- Chaotic: 75,000gp
- Lawful-Good: 90,000gp
Priest Elemental Spells
- Minor Heal: Item Price: 250gp
(Level 1/1): This is a spell scroll for priests to learn the spell minor heal.
- Heal: Item Price: 750gp
Level 20/2: This Priest spell heals more efficiently than minor heal.
🍺 Merinel Tavern & Inn 0N 5E
Consumables
- Merinel Brew: item cost: 0gp – Max stack 6
This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter.
🗡️ Fighters Guild & Training Center 0N 3E
Skills – Use dictated by class.
- Block: Level: 1/1
Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes
- Dodge: Level: 1/2
Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn)
- Evade: Level: 25/3
Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn)
- Parry: Level: 100/4
Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.
- Counter: Level: 1/1
This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level)
- Slash: Level: 1/1
The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users.
- Pierce: Level: 1/1
The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce.
- Bludgeon: Level: 1/1
The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.
- Thrust: Level: 25/1
An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?)
🗡️☠️ Rogue Guild 3S 4E
Skills
- Double Attack: Level: 20/3
The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only!
Turkel Forest 21S 6W
🌲 Turkel Longbeard’s Woodland Wares
Equipment: Usable by all races and classes
- Safeguard – Item Price: 1800gp
Wrist: Safeguard Level 2 (AC: 10 MR: 10)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +10 The Safeguard is a gift of N’eor god of the woodlands. It will protect the bearer and can also heal him through a prayer to N’eor.