Age4/Merinel

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Merinel
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Type: Settlement
Region: Mid-Rift
Coordinates: 2N 5E

Merinel is a settlement in central Mid-Rift. It is home to many guilds and related services.

Points of Interest

Dungeons

Guilds

  • Fighters Guild
    • Info:
      • Requirements: Level 1 and of a working class.
      • Bonuses: +str +con +hp, skills: slash
    • Purchasable Skills:
      • Counter-Level:1/1 This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique.
      • Block-Level:1/1 Block is the most basic defensive technique that allows you to block enemy attacks with a shield.
      • Slash-Level:1/1 The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash.
      • Pierce-Level:1/1 The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce
      • Bludgeon-Level:1/1 The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.
      • Thrust-Level:25/1 An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability.
      •  Dodge-Level:1/2 Dodge allows you to avoid enemy attacks, but mastery of block is required first.
      •  Evade-Level:25/3 Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only.
      • Parry-Level:100/4 Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.
  • Priest Guild
  • Magic User's Guild
  • Rogue Guild

Services

Recall Heal HP Heal MP Bank
0gp 0gp 0gp Yes

Shops