Age4/Shops: Difference between revisions
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
<!-- Merinel --> | |||
<div class="mw-collapsible mw-collapsed" style="border:3px solid black; background:#f0f0f0; padding:10px; margin-top:30px;"> | |||
<div class="mw-collapsible mw-collapsed" style="border: | |||
<span style="font-size:160%;">'''<big>🏙️ Merinel 2N 5E</big>'''</span> | <span style="font-size:160%;">'''<big>🏙️ Merinel 2N 5E</big>'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<!-- The Great Durjam’s Mystical Emporium --> | <!-- The Great Durjam’s Mystical Emporium --> | ||
<div class="mw-collapsible mw-collapsed" style="border:2px solid red; background:# | <div class="mw-collapsible mw-collapsed" style="border:2px solid red; background:#fff0f0; padding:6px; margin-top:10px;"> | ||
<span style="color:red; font-size:130%;">'''🔮 The Great Durjam’s Mystical Emporium 5N 1E | <span style="color:red; font-size:130%;">'''🔮 The Great Durjam’s Mystical Emporium 5N 1E'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
| Line 16: | Line 14: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Jeeva''' - Item Price: 20gp – Max stack 20 | * '''Jeeva''' - Item Price: 20gp – Max stack 20 | ||
This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing. | This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing. | ||
* '''Restora''' - Item Price: 50gp – Max stack 20 | * '''Restora''' - Item Price: 50gp – Max stack 20 | ||
The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force. | The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force. | ||
* '''Lixier''' - Item Price: 80gp – Max stack 25 | * '''Lixier''' - Item Price: 80gp – Max stack 25 | ||
The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies. | The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies. | ||
| Line 32: | Line 28: | ||
* '''Finely-Woven Sleeves of Icey''' - Item Price: 22000gp | * '''Finely-Woven Sleeves of Icey''' - Item Price: 22000gp | ||
Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 | Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 | ||
These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor. | These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor. | ||
* '''Dexterous Ring''' - Item Price: 5000gp | * '''Dexterous Ring''' - Item Price: 5000gp | ||
Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 | Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity. | This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity. | ||
* '''Diamond-Opal Choker''' - Item Price: 25000gp | * '''Diamond-Opal Choker''' - Item Price: 25000gp | ||
Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40 | Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40 | ||
| Line 47: | Line 41: | ||
<!-- Kolbran’s Metal Works --> | <!-- Kolbran’s Metal Works --> | ||
<div class="mw-collapsible mw-collapsed" style="border:2px solid # | <div class="mw-collapsible mw-collapsed" style="border:2px solid #888888; background:#f4f4f4; padding:6px; margin-top:10px;"> | ||
<span style="color:# | <span style="color:#888888; font-size:130%;">'''⚒️ Kolbran’s Metal Works 5N 5E'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
| Line 57: | Line 51: | ||
* '''Short Sword''' - Item Price: 50gp | * '''Short Sword''' - Item Price: 50gp | ||
Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 | Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 | ||
The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword. | The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword. | ||
* '''Longsword''' - Item Price: 150gp | * '''Longsword''' - Item Price: 150gp | ||
Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 | Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 | ||
The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords. | The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords. | ||
* '''Bastardsword''' - Item Price: 450gp | * '''Bastardsword''' - Item Price: 450gp | ||
Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 | Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 | ||
The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively. | The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively. | ||
* '''Knife''' - Item Price: 35gp | * '''Knife''' - Item Price: 35gp | ||
Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 | Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife. | A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife. | ||
* '''Dagger''' - Item Price: 115gp | * '''Dagger''' - Item Price: 115gp | ||
Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 | Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield. | Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield. | ||
* '''Rapier''' - Item Price: 425gp | * '''Rapier''' - Item Price: 425gp | ||
Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 | Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill. | The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill. | ||
* '''Club''' - Item Price: 25gp | * '''Club''' - Item Price: 25gp | ||
Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 | Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 | ||
The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use. | The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use. | ||
* '''Lightmace''' - Item Price: 75gp | * '''Lightmace''' - Item Price: 75gp | ||
Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 | Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 | ||
A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace. | A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace. | ||
* '''Heavymace''' - Item Price: 300gp | * '''Heavymace''' - Item Price: 300gp | ||
Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 | Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 | ||
| Line 99: | Line 85: | ||
* '''Small Shield''' - Item Price: 500gp | * '''Small Shield''' - Item Price: 500gp | ||
Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 | Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 | ||
The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield. | The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield. | ||
* '''The Shield of Merinel''' - Item Price: 99999gp | * '''The Shield of Merinel''' - Item Price: 99999gp | ||
Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 | Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 | ||
The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150 | The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150 | ||
* '''Boots''' - Item Price: 75gp | * '''Boots''' - Item Price: 75gp | ||
Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 | Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 | ||
No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore. | No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore. | ||
* '''Gauntlets''' - Item Price: 100gp | * '''Gauntlets''' - Item Price: 100gp | ||
Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 | Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 | ||
These Gauntlets provide no protection to your body, but they make you hit harder in melee combat. | These Gauntlets provide no protection to your body, but they make you hit harder in melee combat. | ||
* '''Leggings''' - Item Price: 150gp | * '''Leggings''' - Item Price: 150gp | ||
Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 | Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 | ||
The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection. | The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection. | ||
* '''Bracers''' - Item Price: 75gp | * '''Bracers''' - Item Price: 75gp | ||
Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 | Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 | ||
Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies. | Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies. | ||
* '''Armguard''' - Item Price: 125gp | * '''Armguard''' - Item Price: 125gp | ||
Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 | Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block. | This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block. | ||
* '''Breastplate''' - Item Price: 200gp | * '''Breastplate''' - Item Price: 200gp | ||
Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 | Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 | ||
| Line 134: | Line 113: | ||
</div> | </div> | ||
<!-- | <!-- [Continued with remaining shops...] --> | ||
<!-- CLOSE MERINEL --> | |||
</div> | </div> | ||
</div> | </div> | ||
Revision as of 02:45, 31 May 2025
🏙️ Merinel 2N 5E
🔮 The Great Durjam’s Mystical Emporium 5N 1E
Consumables
- Jeeva - Item Price: 20gp – Max stack 20
This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
- Restora - Item Price: 50gp – Max stack 20
The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
- Lixier - Item Price: 80gp – Max stack 25
The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.
Equipment: Usable by all races and classes
- Finely-Woven Sleeves of Icey - Item Price: 22000gp
Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
- Dexterous Ring - Item Price: 5000gp
Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
- Diamond-Opal Choker - Item Price: 25000gp
Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40
⚒️ Kolbran’s Metal Works 5N 5E
Weapons: Usable by all races, skill/class dependent
- Short Sword - Item Price: 50gp
Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
- Longsword - Item Price: 150gp
Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
- Bastardsword - Item Price: 450gp
Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
- Knife - Item Price: 35gp
Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
- Dagger - Item Price: 115gp
Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
- Rapier - Item Price: 425gp
Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
- Club - Item Price: 25gp
Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
- Lightmace - Item Price: 75gp
Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
- Heavymace - Item Price: 300gp
Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.
Equipment: Usable by all races and classes
- Small Shield - Item Price: 500gp
Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
- The Shield of Merinel - Item Price: 99999gp
Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
- Boots - Item Price: 75gp
Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
- Gauntlets - Item Price: 100gp
Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
- Leggings - Item Price: 150gp
Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
- Bracers - Item Price: 75gp
Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
- Armguard - Item Price: 125gp
Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
- Breastplate - Item Price: 200gp
Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.