Template:LoA/Item: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 40: | Line 40: | ||
|crit={{#if: {{{crit|}}}|{{{crit}}}|0}} | |crit={{#if: {{{crit|}}}|{{{crit}}}|0}} | ||
|agi={{#if: {{{agi|}}}|{{{agi}}}|0}} | |agi={{#if: {{{agi|}}}|{{{agi}}}|0}} | ||
|Increase_atk_by_={{#if: {{{agi|}}}|{{{agi}}}|in_battles}} | |||
}}</span> | }}</span> | ||
}} | }} | ||
Line 276: | Line 277: | ||
equip_level - level for equipment | equip_level - level for equipment | ||
req_level - level requirement for non-equipment | req_level - level requirement for non-equipment | ||
req_divne_level - level requirement for non-equipment | |||
Equipment specific variables: | Equipment specific variables: | ||
max_enhance - maximum level item can be enhanced | max_enhance - maximum level item can be enhanced | ||
max_gems - maximum number of gems | max_gems - maximum number of gems | ||
adv_gems - maximum number of upgradable sockets | |||
set_name - name of the Set e.g. Peerless | set_name - name of the Set e.g. Peerless | ||
Line 300: | Line 303: | ||
electro_dmg - item base Electro DMG value | electro_dmg - item base Electro DMG value | ||
electro_resist - item base Electro RES value | electro_resist - item base Electro RES value | ||
increase_atk_by_in_battles - player ATK increase value while in battle | |||
</pre> | </pre> | ||
</noinclude> | </noinclude> |
Revision as of 12:35, 29 September 2017
Item | ||
| ||
| ||
Price: {{{price}}} | ||
Limit: {{{limit}}} |
- - - - -
Required variables: name - (optional override) name of item color - color of item, Emerald, Opal, Garnet, Topaz, Ruby. (note: current theory is birthstones) image - (optional override) name of image (default is "LoA name.png"). image should not include LoA in its name. desc - item description obtained - obtained text price - item price limit - limit text Level variables: equip_level - level for equipment req_level - level requirement for non-equipment req_divne_level - level requirement for non-equipment Equipment specific variables: max_enhance - maximum level item can be enhanced max_gems - maximum number of gems adv_gems - maximum number of upgradable sockets set_name - name of the Set e.g. Peerless Stats variables: hp - item base hp value agi - item base agility value patk - item base patk value pdef - item base pdef value matk - item base matk value mdef - item base mdef value hit - item base Hit rating crit - item base Crit rating block - item base Block rating dodge - item base Dodge rating end - item base END value ice_dmg - item base Ice DMG value ice_resist - item base Ice RES value fire_dmg - item base Fire DMG value fire_resist - item base Fire RES value electro_dmg - item base Electro DMG value electro_resist - item base Electro RES value increase_atk_by_in_battles - player ATK increase value while in battle