LotS/Sabotage: Difference between revisions
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Revision as of 21:22, 5 August 2015
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name::Sabotage | [[:Category:LotS/type::Officer|type::Officer]] |
Attack: attack::190 Defense: defense::190 race::Robot class::Any bonus::Intellect |
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Systems Failure: Chance for bonus damage; Extra damage for each Officer in the ship; Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15% | |
Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across. | |
{{#set:sp=456}}
{{#set:statdps=950 }}
{{#set:minprocdps=0 }}
{{#set:maxprocdps=0 }}
{{#set:totalminprocdps=950 }}
{{#set:totalmaxprocdps=950 }}
{{#set:stamina=0 }}
{{#set:energy=0 }}
{{#set:honor=0 }}
{{#set:pvp=0 }}
{{#set:pvpattack=0 }}
{{#set:pvpdefense=0 }}
{{#set:health=0 }}
{{#set:color=Red}} {{#set:ability=Systems Failure: Chance for bonus damage; Extra damage for each Officer in the ship; Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15%}} {{#set:text=Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across.}} {{#set:obtained=}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}