LotS/Multiverse Conqueror Gloves: Difference between revisions
(Created page with "{{LotS Item |name=Multiverse Conqueror Gloves |color=Purple |attack=685 |defense=685 |procRate= |procDmgMin= |procDmgCap= |type=Gloves |ability=Where No One Has Gone: Chance f...") |
No edit summary |
||
Line 5: | Line 5: | ||
|defense=685 | |defense=685 | ||
|procRate= | |procRate= | ||
|procDmgMin= | |procDmgMin=25000 | ||
|procDmgCap= | |procDmgCap=109000 | ||
|type=Gloves | |type=Gloves | ||
|ability=Where No One Has Gone: Chance for bonus damage; Extra damage for each piece of Multiverse Conqueror set equipped; Extra damage against Operations; Extra damage against Cosmic raids | |ability=Where No One Has Gone: Chance for bonus damage ( @ 512,500 damage); Extra damage for each piece of Multiverse Conqueror set equipped (+61,500 per item); Extra damage against Operations (+2,050,000 vs ops); Extra damage against Cosmic raids (+1,230,000 vs cosmic) | ||
|text="The same rules that go for your helmet go for your gloves. Keep them on. No matter how clumsy the finger dexterity, no matter how big a hassle it is in conducting your duties or your research, keep the gloves on. It's better to have clumsy fingers than fingers slowly and inexplicably dissolving to mist or turning to stone." -- Extradimensional Training Materials | |text="The same rules that go for your helmet go for your gloves. Keep them on. No matter how clumsy the finger dexterity, no matter how big a hassle it is in conducting your duties or your research, keep the gloves on. It's better to have clumsy fingers than fingers slowly and inexplicably dissolving to mist or turning to stone." -- Extradimensional Training Materials | ||
|obtained= | |obtained= |
Revision as of 15:39, 10 July 2015
Item Navigation |
---|
Main Hand | Off Hand | Helmet | Chest | Gloves | Pants | Boots | Trinkets | Utilities | Fusion |
Tactics | Consumables | Ships | Officers | Crew | Sidekicks | Engineering | Best Items | Home |
name::Multiverse Conqueror Gloves | [[:Category:LotS/type::Gloves|type::Gloves]] |
Attack: attack::685 Defense: defense::685 |
|
Where No One Has Gone: Chance for bonus damage ( @ 512,500 damage); Extra damage for each piece of Multiverse Conqueror set equipped (+61,500 per item); Extra damage against Operations (+2,050,000 vs ops); Extra damage against Cosmic raids (+1,230,000 vs cosmic) | |
"The same rules that go for your helmet go for your gloves. Keep them on. No matter how clumsy the finger dexterity, no matter how big a hassle it is in conducting your duties or your research, keep the gloves on. It's better to have clumsy fingers than fingers slowly and inexplicably dissolving to mist or turning to stone." -- Extradimensional Training Materials | |
Proc Damage (minimum) | |
Proc Damage (cap) | |
{{#set:statdps=3425 }} {{#set:minprocdps=0 }} {{#set:maxprocdps=0 }} {{#set:totalminprocdps=3425 }} {{#set:totalmaxprocdps=3425 }} {{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}
{{#set:color=Purple}} {{#set:ability=Where No One Has Gone: Chance for bonus damage ( @ 512,500 damage); Extra damage for each piece of Multiverse Conqueror set equipped (+61,500 per item); Extra damage against Operations (+2,050,000 vs ops); Extra damage against Cosmic raids (+1,230,000 vs cosmic)}} {{#set:text="The same rules that go for your helmet go for your gloves. Keep them on. No matter how clumsy the finger dexterity, no matter how big a hassle it is in conducting your duties or your research, keep the gloves on. It's better to have clumsy fingers than fingers slowly and inexplicably dissolving to mist or turning to stone." -- Extradimensional Training Materials}} {{#set:obtained=}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}