LotS/Multiverse Pioneer Gloves: Difference between revisions
(Created page with "{{LotS Item |name=Multiverse Pioneer Gloves |color=Purple |attack=675 |defense=675 |procRate= |procDmgMin= |procDmgCap= |type=Gloves |ability=Where No One Has Gone: Chance for...") |
No edit summary |
||
Line 8: | Line 8: | ||
|procDmgCap= | |procDmgCap= | ||
|type=Gloves | |type=Gloves | ||
|ability=Where No One Has Gone: Chance for bonus damage; Extra damage for each piece of Multiverse Pioneer set equipped; Extra damage against Operations; Extra damage against Cosmic raids | |ability=Where No One Has Gone: Chance for bonus damage (307,500 Damage); Extra damage for each piece of Multiverse Pioneer set equipped (+51,250 per item); Extra damage against Operations (+1,845,000 vs Operations); Extra damage against Cosmic raids (+1,025,000 vs Cosmic) | ||
|text="The same rules that go for your helmet go for your gloves. Keep them on. No matter how clumsy the finger dexterity, no matter how big a hassle it is in conducting your duties or your research, keep the gloves on. It's better to have clumsy fingers than fingers slowly and inexplicably dissolving to mist or turning to stone." -- Extradimensional Training Materials | |text="The same rules that go for your helmet go for your gloves. Keep them on. No matter how clumsy the finger dexterity, no matter how big a hassle it is in conducting your duties or your research, keep the gloves on. It's better to have clumsy fingers than fingers slowly and inexplicably dissolving to mist or turning to stone." -- Extradimensional Training Materials | ||
|obtained= | |obtained= |
Revision as of 23:06, 8 July 2015
Item Navigation |
---|
Main Hand | Off Hand | Helmet | Chest | Gloves | Pants | Boots | Trinkets | Utilities | Fusion |
Tactics | Consumables | Ships | Officers | Crew | Sidekicks | Engineering | Best Items | Home |
name::Multiverse Pioneer Gloves | [[:Category:LotS/type::Gloves|type::Gloves]] |
Attack: attack::675 Defense: defense::675 |
|
Where No One Has Gone: Chance for bonus damage (307,500 Damage); Extra damage for each piece of Multiverse Pioneer set equipped (+51,250 per item); Extra damage against Operations (+1,845,000 vs Operations); Extra damage against Cosmic raids (+1,025,000 vs Cosmic) | |
"The same rules that go for your helmet go for your gloves. Keep them on. No matter how clumsy the finger dexterity, no matter how big a hassle it is in conducting your duties or your research, keep the gloves on. It's better to have clumsy fingers than fingers slowly and inexplicably dissolving to mist or turning to stone." -- Extradimensional Training Materials | |
{{#set:statdps=3375 }} {{#set:minprocdps=0 }} {{#set:maxprocdps=0 }} {{#set:totalminprocdps=3375 }} {{#set:totalmaxprocdps=3375 }} {{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}
{{#set:color=Purple}} {{#set:ability=Where No One Has Gone: Chance for bonus damage (307,500 Damage); Extra damage for each piece of Multiverse Pioneer set equipped (+51,250 per item); Extra damage against Operations (+1,845,000 vs Operations); Extra damage against Cosmic raids (+1,025,000 vs Cosmic)}} {{#set:text="The same rules that go for your helmet go for your gloves. Keep them on. No matter how clumsy the finger dexterity, no matter how big a hassle it is in conducting your duties or your research, keep the gloves on. It's better to have clumsy fingers than fingers slowly and inexplicably dissolving to mist or turning to stone." -- Extradimensional Training Materials}} {{#set:obtained=}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}