LotS/Grim Reaper Mask: Difference between revisions

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|procDmgCap=1400
|procDmgCap=1400
|type=Helmet
|type=Helmet
|ability=Grim Reaping: Chance for bonus damage; Extra damage for each additional Grim Reaper item equipped; Can hit up to twice per attack (33% chance for 20,500 damage, +1,025 for each part equipped; 2% chance to process twice)
|ability=Grim Reaping: Chance for bonus damage; Extra damage for each additional {{LotS/ItemSetLink2|Grim Reaper}} item equipped; Can hit up to twice per attack (33% chance for 20,500 damage, +1,025 for each part equipped; 2% chance to process twice)
|text=3. The familiar sounds of violence became audible above the meaningless din. It never took long. Not in the places she chose to visit. She focused on the sound, turned her piercing gaze towards it. Her mask's thermographic eyes cut through the intervening building and alighted on the three burning figures beyond. A man being pummeled and robbed by two others. Irrelevant. She looked away, leaving the criminals to their craft and the victim to his fate. Then she scowled. The pathetic babble of anguished pleading and injured moaning irked her. She drew her Seeker, extended its blades, programmed its targets, and hurled it into the night. The robbers were doomed, their prey saved. His lucky night.
|text=3. The familiar sounds of violence became audible above the meaningless din. It never took long. Not in the places she chose to visit. She focused on the sound, turned her piercing gaze towards it. Her mask's thermographic eyes cut through the intervening building and alighted on the three burning figures beyond. A man being pummeled and robbed by two others. Irrelevant. She looked away, leaving the criminals to their craft and the victim to his fate. Then she scowled. The pathetic babble of anguished pleading and injured moaning irked her. She drew her Seeker, extended its blades, programmed its targets, and hurled it into the night. The robbers were doomed, their prey saved. His lucky night.
|obtained={{LotS/Rexp}}
|obtained={{LotS/Rexp}}
}}
}}

Latest revision as of 04:24, 8 May 2015

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name::Grim Reaper Mask [[:Category:LotS/type::Helmet|type::Helmet]]
Attack: attack::160
Defense: defense::240
Grim Reaper Mask
Grim Reaping: Chance for bonus damage; Extra damage for each additional {{#vardefine:item|{{#varpull:LotS/Grim Reaper Equipment Set|LotS/ItemSet|item1}}}}Grim Reaper item equipped; Can hit up to twice per attack (33% chance for 20,500 damage, +1,025 for each part equipped; 2% chance to process twice)
3. The familiar sounds of violence became audible above the meaningless din. It never took long. Not in the places she chose to visit. She focused on the sound, turned her piercing gaze towards it. Her mask's thermographic eyes cut through the intervening building and alighted on the three burning figures beyond. A man being pummeled and robbed by two others. Irrelevant. She looked away, leaving the criminals to their craft and the victim to his fate. Then she scowled. The pathetic babble of anguished pleading and injured moaning irked her. She drew her Seeker, extended its blades, programmed its targets, and hurled it into the night. The robbers were doomed, their prey saved. His lucky night.
Obtained from

Expedition Pack (Retired)

Proc Rate

procRate::35%

Proc Damage (minimum)

procDmgMin::1000

Proc Damage (cap)

procDmgCap::1400

{{#set:statdps=880 }} {{#set:minprocdps=350 }} {{#set:maxprocdps=490 }} {{#set:totalminprocdps=1230 }} {{#set:totalmaxprocdps=1370 }} {{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}

{{#set:color=Orange}} {{#set:ability=Grim Reaping: Chance for bonus damage; Extra damage for each additional {{#vardefine:item|{{#varpull:LotS/Grim Reaper Equipment Set|LotS/ItemSet|item1}}}}Grim Reaper item equipped; Can hit up to twice per attack (33% chance for 20,500 damage, +1,025 for each part equipped; 2% chance to process twice)}} {{#set:text=3. The familiar sounds of violence became audible above the meaningless din. It never took long. Not in the places she chose to visit. She focused on the sound, turned her piercing gaze towards it. Her mask's thermographic eyes cut through the intervening building and alighted on the three burning figures beyond. A man being pummeled and robbed by two others. Irrelevant. She looked away, leaving the criminals to their craft and the victim to his fate. Then she scowled. The pathetic babble of anguished pleading and injured moaning irked her. She drew her Seeker, extended its blades, programmed its targets, and hurled it into the night. The robbers were doomed, their prey saved. His lucky night.}} {{#set:obtained=Expedition Pack (Retired)}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}