LotS/Casino: Difference between revisions
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
|color=Blue | |color=Blue | ||
|attack=0 | |attack=0 | ||
|defense= | |defense=100 | ||
|health=200 | |health=200 | ||
|honor=10 | |honor=10 |
Revision as of 16:25, 3 April 2014
Item Navigation |
---|
Main Hand | Off Hand | Helmet | Chest | Gloves | Pants | Boots | Trinkets | Utilities | Fusion |
Tactics | Consumables | Ships | Officers | Crew | Sidekicks | Engineering | Best Items | Home |
name::Casino | [[:Category:LotS/type::Engineering|type::Engineering]] |
Attack: attack::0 Defense: defense::100 engineeringType::Modules |
|
Increases Honor by 10 and Health by 200 | |
Some casinos employ special neuro-scrambling lighting and sound waves, designed to reduce peoples inhibitions and also prevent the counting of cards. This may seem dishonest, even criminal, but it's not quite as bad as certain Snuuth gambling dens where successful players have their brains eaten. | |
Obtained from Lab: {{#varpull:LotS/experiment/casino|Experiment|firstreward}} | |
{{#set:sp=40}} {{#set:statdps=100 }} {{#set:minprocdps=0 }} {{#set:maxprocdps=0 }} {{#set:totalminprocdps=100 }} {{#set:totalmaxprocdps=100 }} {{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=10 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=200 }}
{{#set:color=Blue}} {{#set:ability=Increases Honor by 10 and Health by 200}} {{#set:text=Some casinos employ special neuro-scrambling lighting and sound waves, designed to reduce peoples inhibitions and also prevent the counting of cards. This may seem dishonest, even criminal, but it's not quite as bad as certain Snuuth gambling dens where successful players have their brains eaten.}} {{#set:obtained=Lab: {{#varpull:LotS/experiment/casino|Experiment|firstreward}}}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}