SNP2/items/Common Resource: Difference between revisions
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m (Danxor moved page SNP2/resources/Common to SNP2/items/Common Resource without leaving a redirect) |
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Revision as of 17:44, 14 July 2013
Resources regenerate over real time based on the level of buildings in your city, each resource is tied to a specific building which allows for it to be generated faster.
Resources are sorted into four tiers, which determine the costs and capacity caps of their respective bins.
Template:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowTemplate:SNP2/resources/ResourceRowResource | Tier Level | Building |