TRH/WalkThrough/Level 9: Difference between revisions

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* Encounter Zone
* Encounter Zone
** Min Level: 50
** Min Level: 50
* Characters:
** [[TRH/Characters#The_Big_Guy | The Big Guy]]
Summary:  
Summary:  
# Similar to Level 4, you start off in the safe room, and can tackle the 5 stages in any order you wish.
# Similar to Level 4, you start off in the safe room, and can tackle the 5 stages in any order you wish.
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# After you defeat all the enemies in a stage, it will give you the answer to the puzzle pillar for that stage.
# After you defeat all the enemies in a stage, it will give you the answer to the puzzle pillar for that stage.
# You cannot leave level 9 until you set all the puzzle pillars to the correct symbol, and then pull the lever
# You cannot leave level 9 until you set all the puzzle pillars to the correct symbol, and then pull the lever
Characters:
* [[TRH/Characters#The_Big_Guy | The Big Guy]]


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Latest revision as of 05:31, 6 April 2013

Summary:

  1. Similar to Level 4, you start off in the safe room, and can tackle the 5 stages in any order you wish.
  2. In the basement, there is a room with 5 puzzle pillars. Each pillar corresponds to a stage in this level
    1. e.g. The pillar with the dwemer pipe behind it corresponds to the stage with the dwarven enemies.
    2. The pillar with the Imperial column behind it corresponds to the stage in the Imperial Fort
  3. After you defeat all the enemies in a stage, it will give you the answer to the puzzle pillar for that stage.
  4. You cannot leave level 9 until you set all the puzzle pillars to the correct symbol, and then pull the lever