TRH/WalkThrough: Difference between revisions
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===Level 2=== | ===Level 2=== | ||
* Encounter Zone: | |||
** Min Level: 15 | |||
Summary: This level is filled with fire-based enemies. The fire shield offered in the previous safe room has a double edge: It offers resistance to fire, but weakness to frost | |||
====Stage 1==== | ====Stage 1==== | ||
* 3 fire atronachs | |||
====Stage 2==== | ====Stage 2==== | ||
* 3 forsworn fire mages | |||
* 2 Hagravens | |||
* 1 Hagraven Companion | |||
* If you are lvl 30 or greater: | |||
** 2 Hagravens | |||
** 1 Forsworn Boss | |||
NOTE: This stage contains the hallway that leads to the secret room. This is the fabled room that requires 10 secret keys to open. Before you can get to the secret doors, you must open the portcullis. It only opens when you flip the dwemer switch in Stage 4 of this level | |||
====Stage 3==== | ====Stage 3==== | ||
* 6 Warlocks | |||
====Stage 4==== | ====Stage 4==== | ||
* 3 Dwarven Spiders | |||
* 1 Dwarven Sphere | |||
* 1 Dwarven Centurion | |||
====Stage 5==== | ====Stage 5==== | ||
* 1 Wisp Mother | |||
** If you are above level 30, there will be 3 wisp mothers | |||
* The second time you play this stage there will instead be: | |||
** 3 Frost Atronachs | |||
===Level 3=== | ===Level 3=== | ||
====Stage 1==== | ====Stage 1==== |
Revision as of 05:40, 5 April 2013
WalkThrough
Level 1
Encounter Zone
- Min Level: 0
- Max Level: 20
Summary: This is the easiest level. Even a lvl 1 character should be able to defeat all the enemies.
Stage 1
- Enemies to Kill: 6 Rabbit Goats
The Easter Bunny is located in this room. Take the small passage near the ramp to find him. Ask him where is eggs are and offer to find them
Stage 2
- Enemies to Kill: 21 Draugr
Stage 3
- Enemies to Kill: 5 Bandits
Stage 4
- Enemies to Kill:
- 4 Dwarven Spiders
- 1 Dwarven Sphere
NOTE: If your character is a master of sneak, these enemies may not ambush you. Try shouting at the pipes to get them to pop out.
Stage 5
- Enemies to Kill: 3 ice wraiths
Level 2
- Encounter Zone:
- Min Level: 15
Summary: This level is filled with fire-based enemies. The fire shield offered in the previous safe room has a double edge: It offers resistance to fire, but weakness to frost
Stage 1
- 3 fire atronachs
Stage 2
- 3 forsworn fire mages
- 2 Hagravens
- 1 Hagraven Companion
- If you are lvl 30 or greater:
- 2 Hagravens
- 1 Forsworn Boss
NOTE: This stage contains the hallway that leads to the secret room. This is the fabled room that requires 10 secret keys to open. Before you can get to the secret doors, you must open the portcullis. It only opens when you flip the dwemer switch in Stage 4 of this level
Stage 3
- 6 Warlocks
Stage 4
- 3 Dwarven Spiders
- 1 Dwarven Sphere
- 1 Dwarven Centurion
Stage 5
- 1 Wisp Mother
- If you are above level 30, there will be 3 wisp mothers
- The second time you play this stage there will instead be:
- 3 Frost Atronachs