LoH/cards/Exit Strategy: Difference between revisions

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(Created page with "{{LoH/Card |id=584 |cardnum=86 |name=Exit Strategy |name_colored=<span style="font-weight: bold; color: #FEB0B0;">Exit Strategy</span> |image=584_exit_strategy.jpg |set=...")
 
(removed recover 5 upon 9+)
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If the next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] your opponent plays deals you 5 or less, they deplete 10.<br />
If the next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] your opponent plays deals you 5 or less, they deplete 10.<br />
<br />
<br />
If the next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] your opponent plays would deal you 9 or more damage, prevent it and [[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">recover</span>]] 5.
If the next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] your opponent plays would deal you 9 or more damage, prevent it.
|short_desc=Your opponent gains 1 Damage Counter.<br />
|short_desc=Your opponent gains 1 Damage Counter.<br />
<br />
<br />

Revision as of 12:38, 21 March 2013

​Exit Strategy
4   ATTACK SHIELD   6
 Vengeance #86   Your opponent gains 1 Damage Counter.

If the next threat your opponent plays deals you 5 or less, they deplete 10.

If the next threat your opponent plays would deal you 9 or more damage, prevent it.

 
Martial Attack

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

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