LoH/cards/Dramatic Entrance: Difference between revisions

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|desc=Your next Martial [[LoH/terms/Attack|<span style="font-weight: bold; color: #CAFD00">attack</span>]] is [[LoH/terms/Unstoppable|<span style="font-weight: bold; color: #CAFD00">unstoppable</span>]], deals +2 damage, and gets +2 [[LoH/terms/Shield|<span style="font-weight: bold; color: #CAFD00">shield</span>]], if you would gain [[LoH/terms/Shield|<span style="font-weight: bold; color: #CAFD00">shield</span>]].<br />
|desc=Your next Martial [[LoH/terms/Attack|<span style="font-weight: bold; color: #CAFD00">attack</span>]] is [[LoH/terms/Unstoppable|<span style="font-weight: bold; color: #CAFD00">unstoppable</span>]], deals +2 damage, and gets +2 [[LoH/terms/Shield|<span style="font-weight: bold; color: #CAFD00">shield</span>]], if you would gain [[LoH/terms/Shield|<span style="font-weight: bold; color: #CAFD00">shield</span>]].<br />
<br />
<br />
[[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">Discard</span>]] your hand. If you [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]] 1 card, gain 3 [[LoH/terms/Willpower Counter|<span style="font-weight: bold; color: #CAFD00">Willpower Counter</span>]]. If you [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]] 2 cards, in addition play a random Martial [[LoH/terms/Attack|<span style="font-weight: bold; color: #CAFD00">attack</span>]] from your depletion pile.
[[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">Discard</span>]] your hand. If you [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]] 1 card, gain 3 [[LoH/terms/Willpower Counter|<span style="font-weight: bold; color: #CAFD00">Willpower Counter</span>]].<br />
<br />
If you [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]] 2 cards, in addition play a random Martial [[LoH/terms/Attack|<span style="font-weight: bold; color: #CAFD00">attack</span>]] from your depletion pile.
|short_desc=Your next Martial attack is unstoppable, deals +2 damage, and gets +2 shield, if you would gain shield.<br />
|short_desc=Your next Martial attack is unstoppable, deals +2 damage, and gets +2 shield, if you would gain shield.<br />
Discard your hand. If you discarded 1 card, gain 3 Willpower Counter. If you discarded 2 cards, in addition play a random Martial attack from your depletion pile.
Discard your hand. If you discarded 1 card, gain 3 Willpower Counter.<br />
If you discarded 2 cards, in addition play a random Martial attack from your depletion pile.
|lore=In ancient Attic theatre, the most impressive entrances were when an actor playing the role of a deity came flying onto the stage -- suspended from the 'machina'. The Drama Club doesn't own one of those devices, however. So they settle for breaking things instead.
|lore=In ancient Attic theatre, the most impressive entrances were when an actor playing the role of a deity came flying onto the stage -- suspended from the 'machina'. The Drama Club doesn't own one of those devices, however. So they settle for breaking things instead.
}}
}}

Revision as of 21:20, 17 January 2013

​Dramatic Entrance
3   ATTACK SHIELD   4
 Promo #18   Your next Martial attack is unstoppable, deals +2 damage, and gets +2 shield, if you would gain shield.

Discard your hand. If you discarded 1 card, gain 3 Willpower Counter.

If you discarded 2 cards, in addition play a random Martial attack from your depletion pile.

In ancient Attic theatre, the most impressive entrances were when an actor playing the role of a deity came flying onto the stage -- suspended from the 'machina'. The Drama Club doesn't own one of those devices, however. So they settle for breaking things instead.
Martial Attack

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

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