LoH/cards/Adlib: Difference between revisions

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(Created page with "{{LoH/Card |id=410 |cardnum=3 |name=Adlib |image=410_adlib.jpg |set=Vengeance |rarity=Rare |badges={{LoH/Power|30}} |type=Martial |subtype= |costcredit=0 |costgold=...")
 
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|cardnum=3
|cardnum=3
|name=Adlib
|name=Adlib
|name_colored=<span style="font-weight: bold; color: #E0BEFE;">Adlib</span>
|image=410_adlib.jpg
|image=410_adlib.jpg
|set=Vengeance
|set=Vengeance
|rarity=Rare
|rarity=Rare
|rarity_colored=<span style="color: #E0BEFE;">Rare</span>
|badges={{LoH/Power|30}}
|badges={{LoH/Power|30}}
|type=Martial
|type=Martial
|type_colored=<span style="color: #FEC11F;">Martial</span>
|subtype=
|subtype=
|costcredit=0
|costcredit=0
Line 16: Line 19:
|shieldperc=100
|shieldperc=100
|willpower=
|willpower=
|desc=If your opponent has an Ally in their depletion pile, your next {{LoH/Term|Threat|threat}} deals +3 damage.
|desc=If your opponent has an Ally in their depletion pile, your next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] deals +3 damage.
|short_desc=If your opponent has an Ally in their depletion pile, your next threat deals +3 damage.
|short_desc=If your opponent has an Ally in their depletion pile, your next threat deals +3 damage.
|lore=Whether you're an actor preparing for a role or an Emergent who wants to make the best impression with witty banter and intimidating threats, it's important to learn your lines. However, the mark of a great thespian, or indeed a great crime-fighter, is the ability to improvise when the unexpected happens -- rather than either freezing or running around like a headless chicken until someone blasts you.
|lore=Whether you're an actor preparing for a role or an Emergent who wants to make the best impression with witty banter and intimidating threats, it's important to learn your lines. However, the mark of a great thespian, or indeed a great crime-fighter, is the ability to improvise when the unexpected happens -- rather than either freezing or running around like a headless chicken until someone blasts you.
}}
}}

Latest revision as of 18:32, 22 December 2012

​Adlib
2   ATTACK SHIELD   2
 Vengeance #3   If your opponent has an Ally in their depletion pile, your next threat deals +3 damage.
Whether you're an actor preparing for a role or an Emergent who wants to make the best impression with witty banter and intimidating threats, it's important to learn your lines. However, the mark of a great thespian, or indeed a great crime-fighter, is the ability to improvise when the unexpected happens -- rather than either freezing or running around like a headless chicken until someone blasts you.
Martial Attack

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

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