LoH/cards/Heartbreaker: Difference between revisions
< LoH
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|cardnum=21 | |cardnum=21 | ||
|name=Heartbreaker | |name=Heartbreaker | ||
|name_colored=<span style="font-weight: bold; color: #FED676;">Heartbreaker</span> | |||
|image=285_heartbreaker.jpg | |image=285_heartbreaker.jpg | ||
|set=Tempus | |set=Tempus | ||
|rarity=Epic | |rarity=Epic | ||
|rarity_colored=<span style="color: #FED676;">Epic</span> | |||
|badges= | |badges= | ||
|type=Event | |type=Event | ||
|type_colored=<span style="color: #60B02D;">Event</span> | |||
|subtype= | |subtype= | ||
|costcredit=0 | |costcredit=0 | ||
Line 16: | Line 19: | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc= | |desc=<span class="plainlinks">[[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">Banish</span>]] an Ally from your deck. If an Ally is not [[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">banished</span>]], [[LoH/terms/Negate|<span style="font-weight: bold; color: #CAFD00">negate</span>]] [{{fullurl:LoH/cards/Heartbreaker}} <span style="font-weight: bold; color: #FED676;">Heartbreaker</span>].<br /> | ||
<br /> | <br /> | ||
Shuffle 3 Martial Attacks from your depletion pile into your deck.<br /> | Shuffle 3 Martial Attacks from your depletion pile into your deck.<br /> | ||
<br /> | <br /> | ||
On your next turn, play an additional | On your next turn, play an additional [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]].</span> | ||
|short_desc=Banish an Ally. If an Ally is not banished, negate {{LoH/ | |short_desc=<span class="plainlinks">Banish an Ally. If an Ally is not banished, negate [{{fullurl:LoH/cards/Heartbreaker}} <span style="font-weight: bold; color: #FED676;">Heartbreaker</span>].<br /> | ||
Shuffle 3 Martial Attacks from your depletion pile into your deck.<br /> | Shuffle 3 Martial Attacks from your depletion pile into your deck.<br /> | ||
On your next turn, play an additional threat. | On your next turn, play an additional threat.</span> | ||
|lore=Some bad guys spend hundreds of thousands of dollars trying to find an Emergent's greatest weakness. They could have saved themselves the cash and simply learned a bit about human nature.<br /> | |lore=Some bad guys spend hundreds of thousands of dollars trying to find an Emergent's greatest weakness. They could have saved themselves the cash and simply learned a bit about human nature.<br /> | ||
<br /> | <br /> | ||
Love. It's always love. | Love. It's always love. | ||
}} | }} |
Latest revision as of 18:29, 22 December 2012
Heartbreaker
0 ATTACK
SHIELD 0
Tempus #21
Banish an Ally from your deck. If an Ally is not banished, negate Heartbreaker.
Shuffle 3 Martial Attacks from your depletion pile into your deck.
On your next turn, play an additional threat.
Some bad guys spend hundreds of thousands of dollars trying to find an Emergent's greatest weakness. They could have saved themselves the cash and simply learned a bit about human nature.
Love. It's always love.
Event
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|