LoH/cards/Remand...: Difference between revisions
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|cardnum=17 | |cardnum=17 | ||
|name=Remand... | |name=Remand... | ||
|name_colored=<span style="font-weight: bold; color: #E0BEFE;">Remand...</span> | |||
|image=281_remand.jpg | |image=281_remand.jpg | ||
|set=Tempus | |set=Tempus | ||
|rarity=Rare | |rarity=Rare | ||
|rarity_colored=<span style="color: #E0BEFE;">Rare</span> | |||
|badges={{LoH/Power|30}} {{LoH/Reflex|30}} {{LoH/Psych|30}} {{LoH/Sculpting|30}} | |badges={{LoH/Power|30}} {{LoH/Reflex|30}} {{LoH/Psych|30}} {{LoH/Sculpting|30}} | ||
|type=Tactical | |type=Tactical | ||
|type_colored=<span style="color: #DC3223;">Tactical</span> | |||
|subtype= | |subtype= | ||
|costcredit=0 | |costcredit=0 | ||
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|desc=Shuffle an Ally from your depletion pile into your deck.<br /> | |desc=Shuffle an Ally from your depletion pile into your deck.<br /> | ||
<br /> | <br /> | ||
The next | The next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] you play deals +1 damage. | ||
|short_desc=Shuffle an Ally from your depletion pile into your deck.<br /> | |short_desc=Shuffle an Ally from your depletion pile into your deck.<br /> | ||
The next threat you play deals +1 damage. | The next threat you play deals +1 damage. | ||
|lore=Reality has walls, invisible barriers beyond the sight and knowledge of humanity that help shield our minds from the myriad insanities which wander between worlds. A lucky man or woman will never learn that they exist. But the unlucky, those cursed by fate or destiny, might bear witness when they're torn apart like tissue paper -- and a cyclopean horror forces its way through... | |lore=Reality has walls, invisible barriers beyond the sight and knowledge of humanity that help shield our minds from the myriad insanities which wander between worlds. A lucky man or woman will never learn that they exist. But the unlucky, those cursed by fate or destiny, might bear witness when they're torn apart like tissue paper -- and a cyclopean horror forces its way through... | ||
}} | }} |
Latest revision as of 18:29, 22 December 2012
Remand...
1 ATTACK
SHIELD 3
Tempus #17
Shuffle an Ally from your depletion pile into your deck.
The next threat you play deals +1 damage.
Reality has walls, invisible barriers beyond the sight and knowledge of humanity that help shield our minds from the myriad insanities which wander between worlds. A lucky man or woman will never learn that they exist. But the unlucky, those cursed by fate or destiny, might bear witness when they're torn apart like tissue paper -- and a cyclopean horror forces its way through...
Tactical Attack
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|