LoH/cards/Malevolent Intent: Difference between revisions
(looks like this was changed for the MB, now fixed) |
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|desc=The next {{LoH/Term|Threat|threat}} played against you will deal you no more than 3 damage.<br /> | |desc=The next {{LoH/Term|Threat|threat}} played against you will deal you no more than 3 damage.<br /> | ||
<br /> | <br /> | ||
When {{LoH/CardLink|Malevolent Intent}} is {{LoH/Term|Deplete|depleted}}, {{LoH/Term|Banish| | When {{LoH/CardLink|Malevolent Intent}} is {{LoH/Term|Deplete|depleted}}, {{LoH/Term|Banish|banish}} it. {{LoH/Term|Recover|recover}} 4. | ||
|short_desc=The next threat played against you will deal you no more than 3 damage. | |short_desc=The next threat played against you will deal you no more than 3 damage.<br /> | ||
When {{LoH/CardLink|Malevolent Intent}} is depleted, banish it. Recover 4. | |||
|lore=The Scarlet Tiger walked among fearsome jungle cats in her native India. The Crime Blotter has seen every barbarism and depravity that infests the darkest corners of his beloved city. But both their minds reel before the dreadful presence of Schism, even as their bodies struggle to survive his annihilating grasp. | |lore=The Scarlet Tiger walked among fearsome jungle cats in her native India. The Crime Blotter has seen every barbarism and depravity that infests the darkest corners of his beloved city. But both their minds reel before the dreadful presence of Schism, even as their bodies struggle to survive his annihilating grasp. | ||
}} | }} |
Revision as of 21:00, 8 November 2012
Malevolent Intent
3 ATTACK
SHIELD 0
The next threat played against you will deal you no more than 3 damage.
When Malevolent Intent is depleted, banish it. recover 4.
The Scarlet Tiger walked among fearsome jungle cats in her native India. The Crime Blotter has seen every barbarism and depravity that infests the darkest corners of his beloved city. But both their minds reel before the dreadful presence of Schism, even as their bodies struggle to survive his annihilating grasp.
Tactical Attack
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|