LoH/cards/Zeroth: Genesis: Difference between revisions

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|shieldperc=100
|shieldperc=100
|willpower=
|willpower=
|desc={{LoH/Power|20}}: For the next 2 turns, {{LoH/Term|Threat|threats}} you play deal +3 damage.<br />
|desc={{LoH/Power|20}} For the next 2 turns, {{LoH/Term|Threat|threats}} you play deal +3 damage.<br />
<br />
<br />
{{LoH/Reflex|20}}: Play an additional {{LoH/Term|Threat|threat}} this turn.<br />
{{LoH/Reflex|20}} Play an additional {{LoH/Term|Threat|threat}} this turn.<br />
<br />
<br />
{{LoH/Sculpting|20}}: {{LoH/Term|Recover|Recover}} 5.<br />
{{LoH/Sculpting|20}} {{LoH/Term|Recover|Recover}} 5.<br />
<br />
<br />
{{LoH/Psych|20}}: You have a 75% chance to deal +1 damage for each {{LoH/Term|Willpower Counter|Willpower Counter}} you have.<br />
{{LoH/Psych|20}} You have a 75% chance to deal +1 damage for each {{LoH/Term|Willpower Counter|Willpower Counter}} you have.<br />
<br />
<br />
{{LoH/Term|On Deplete|On deplete}}, {{LoH/Term|Banish|banish}} {{LoH/CardLink|Zeroth: Genesis}}. Shuffle 4 Genesis Squadron Allies from your depletion pile into your deck.
{{LoH/Term|On Deplete|On deplete}}, {{LoH/Term|Banish|banish}} {{LoH/CardLink|Zeroth: Genesis}}. Shuffle 4 Genesis Squadron Allies from your depletion pile into your deck.
|short_desc={{LoH/Power|20}}: For the next 2 turns, threats you play deal +3 damage.<br />
|short_desc={{LoH/Power|20}} For the next 2 turns, threats you play deal +3 damage.<br />
{{LoH/Reflex|20}}: Play an additional threat this turn.<br />
{{LoH/Reflex|20}} Play an additional threat this turn.<br />
{{LoH/Sculpting|20}}: Recover 5.<br />
{{LoH/Sculpting|20}} Recover 5.<br />
{{LoH/Psych|20}}: You have a 75% chance to deal +1 damage for each WC you have.<br />
{{LoH/Psych|20}} You have a 75% chance to deal +1 damage for each WC you have.<br />
On deplete, banish {{LoH/CardLink|Zeroth: Genesis}}. Shuffle 4 Genesis Squadron Allies from your depletion pile into your deck.
On deplete, banish {{LoH/CardLink|Zeroth: Genesis}}. Shuffle 4 Genesis Squadron Allies from your depletion pile into your deck.
|lore=Though the domino mask he wore in the '80s has gone the way of oversized cell phones and memorable movie theme music, Aloysius Zeroth's mind remains as masked as ever. Then, as now, little of consequence ever escaped his notice -- or becoming subject to his machinations.
|lore=Though the domino mask he wore in the '80s has gone the way of oversized cell phones and memorable movie theme music, Aloysius Zeroth's mind remains as masked as ever. Then, as now, little of consequence ever escaped his notice -- or becoming subject to his machinations.
}}
}}

Revision as of 17:10, 20 September 2012

​Zeroth: Genesis
1   ATTACK SHIELD   1
 Tempus #60 Genesis For the next 2 turns, threats you play deal +3 damage.

Play an additional threat this turn.

Recover 5.

You have a 75% chance to deal +1 damage for each Willpower Counter you have.

On deplete, banish Zeroth: Genesis. Shuffle 4 Genesis Squadron Allies from your depletion pile into your deck.

Though the domino mask he wore in the '80s has gone the way of oversized cell phones and memorable movie theme music, Aloysius Zeroth's mind remains as masked as ever. Then, as now, little of consequence ever escaped his notice -- or becoming subject to his machinations.
Ally

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

How to Obtain

  • Cosmic Pack (Preview 2)
  • Prestige Pack (Preview 2)
  • Draft Pack (Preview 2)