LoH/cards/Always Be Prepared: Difference between revisions
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|set=Genesis | |set=Genesis | ||
|rarity=Rare | |rarity=Rare | ||
|badges={{LoH/Reflex| | |badges={{LoH/Reflex|30}} {{LoH/Psych|30}} | ||
|type={{Tactical}} | |type={{Tactical}} | ||
|subtype= | |subtype= | ||
| Line 16: | Line 16: | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc={{LoH/Reflex|20}} {{LoH/CardLink|Always Be Prepared}} deals double damage. | |desc={{LoH/Reflex|20}} {{LoH/CardLink|Always Be Prepared}} deals double damage.<br /> | ||
<br /> | |||
{{LoH/Psych|20}} {{LoH/CardLink|Always Be Prepared}} has a 100% chance of being a {{LoH/Term|Critical Strike|critical strike}}. | {{LoH/Psych|20}} {{LoH/CardLink|Always Be Prepared}} has a 100% chance of being a {{LoH/Term|Critical Strike|critical strike}}. | ||
|short_desc={{LoH/Reflex|20}} 2x damage. | |short_desc={{LoH/Reflex|20}} 2x damage.<br /> | ||
{{LoH/Psych|20}} 100% chance to be a critical strike. | {{LoH/Psych|20}} 100% chance to be a critical strike. | ||
|lore=An extra fifteen minutes going over the plans again is better than forcing your friends and family to waste an hour attending your funeral if you screw up. | |lore=An extra fifteen minutes going over the plans again is better than forcing your friends and family to waste an hour attending your funeral if you screw up. | ||
}} | }} | ||
Revision as of 08:28, 7 August 2012
<span name="colorborder" style="display: inline-block; width: 334px; margin: 0px; padding: 0px; border-radius: 23px; -moz-border-radius: 23px; border: 7px solid {{LoH/ColorTactical}};">
Always Be Prepared
0 ATTACK
SHIELD 0
Genesis #126
Always Be Prepared deals double damage.
Always Be Prepared has a 100% chance of being a critical strike.
An extra fifteen minutes going over the plans again is better than forcing your friends and family to waste an hour attending your funeral if you screw up.
{{LoH/CardTypeTactical}}
<tabber> "Genesis"=
| Genesis Cards |
| All Genesis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special | No Rarity |
|-| "Tempus"=
| Tempus Cards |
| All Tempus |
| Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Vengeance"=
| Vengeance Cards |
| All Vengeance |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Crisis"=
| Crisis Cards |
| All Crisis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Rift"=
| Rift Cards |
| All Rift |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Villain"=
| Villain Cards |
| All Villain |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Tribunal"=
| Tribunal Cards |
| All Tribunal |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Promo"=
| Promo |
| All Promo |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
| Mastermind (Genesis) |
| All Mastermind (Genesis) |
| Mastermind (Tempus) |
| All Mastermind (Tempus) |
| Mastermind (Vengeance) |
| All Mastermind (Vengeance) |
| Mastermind (Crisis) |
| All Mastermind (Crisis) |
| Mastermind (Rift) |
| All Mastermind (Rift) |
| Mastermind (Tribunal) |
| All Mastermind (Tribunal) |
|-| "Other"=
| Other Lists |
| All Cards |
|-| </tabber>
|
[[Category:LoH Tactical]]