LoH/cards/Archery: Difference between revisions
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|shieldbase=2 | |shieldbase=2 | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |||
|desc=Gain 1 {{LoH/Term|Willpower Counter|Willpower Counter}} and deal +1 damage for each copy of {{LoH/CardLink|Archery}} in your depletion pile. | |desc=Gain 1 {{LoH/Term|Willpower Counter|Willpower Counter}} and deal +1 damage for each copy of {{LoH/CardLink|Archery}} in your depletion pile. | ||
|short_desc=Gain 1 WC and deal +1 damage for each copy of {{LoH/CardLink|Archery}} in your depletion pile. | |short_desc=Gain 1 WC and deal +1 damage for each copy of {{LoH/CardLink|Archery}} in your depletion pile. | ||
|lore=Bows and arrows may seem ridiculously archaic in the modern age, but there's something to be said for near-silent weapons that can carry interesting payloads. | |lore=Bows and arrows may seem ridiculously archaic in the modern age, but there's something to be said for near-silent weapons that can carry interesting payloads. | ||
}} | }} |
Revision as of 21:44, 22 July 2012
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Archery
2 ATTACK
SHIELD 2
Genesis #94
Gain 1 Willpower Counter and deal +1 damage for each copy of Archery in your depletion pile.
Bows and arrows may seem ridiculously archaic in the modern age, but there's something to be said for near-silent weapons that can carry interesting payloads.
{{LoH/CardTypeTactical}}
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|
[[Category:LoH Tactical]]