LotS/Split-Second Carnage: Difference between revisions
< LotS
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m (moved Lots/Split-Second Carnage to LotS/Split-Second Carnage) |
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Revision as of 16:31, 31 March 2011
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name::Split-Second Carnage | [[:Category:LotS/type::Tactic|type::Tactic]] |
When the enemy's health is above 80%, each attack by any raid member has a chance to cause additional damage. | |
“After analyzing thousands of recorded gunfights, I’ve determined that the geometric distribution of antagonists becomes irrelevant if you shoot them in the head before the fighting starts.” – Extract from an undergraduate dissertation at the Skorzeny Military Academy | |
Obtained from | |
{{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}
{{#set:color=Orange}} {{#set:ability=When the enemy's health is above 80%, each attack by any raid member has a chance to cause additional damage.}} {{#set:text=“After analyzing thousands of recorded gunfights, I’ve determined that the geometric distribution of antagonists becomes irrelevant if you shoot them in the head before the fighting starts.” – Extract from an undergraduate dissertation at the Skorzeny Military Academy}} {{#set:obtained=Expedition Pack}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}