Age4/Shops: Difference between revisions

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== Warning ==
<!-- Merinel -->
This page contains '''spoilers'''.
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<div class="mw-collapsible mw-collapsed" style="border:2px solid black; background:#e6e6e6; padding:10px;">
<span style="font-size:160%;">'''<big>🏙️ Merinel 2N 5E</big>'''</span>
<span style="font-size:160%;">'''<big>🏙️ Merinel 2N 5E</big>'''</span>
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<!-- The Great Durjam’s Mystical Emporium -->
<!-- The Great Durjam’s Mystical Emporium -->
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<div class="mw-collapsible mw-collapsed" style="border:2px solid red; background:#fff0f0; padding:6px; margin-top:10px;">
<span style="color:red; font-size:130%;">'''🔮 The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886'''</span>
<span style="color:red; font-size:130%;">'''🔮 The Great Durjam’s Mystical Emporium 5N 1E'''</span>
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* '''Jeeva''' - Item Price: 20gp – Max stack 20   
* '''Jeeva''' - Item Price: 20gp – Max stack 20   
This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
 
* '''Restora''' - Item Price: 50gp – Max stack 20   
* '''Restora''' - Item Price: 50gp – Max stack 20   
The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
 
* '''Lixier''' - Item Price: 80gp – Max stack 25   
* '''Lixier''' - Item Price: 80gp – Max stack 25   
The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.
The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.
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* '''Finely-Woven Sleeves of Icey''' - Item Price: 22000gp   
* '''Finely-Woven Sleeves of Icey''' - Item Price: 22000gp   
Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60   
Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60   
These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
 
* '''Dexterous Ring''' - Item Price: 5000gp   
* '''Dexterous Ring''' - Item Price: 5000gp   
Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0   
Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0   
This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
 
* '''Diamond-Opal Choker''' - Item Price: 25000gp   
* '''Diamond-Opal Choker''' - Item Price: 25000gp   
Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40
Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40
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<!-- Kolbran’s Metal Works -->
<!-- Kolbran’s Metal Works -->
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<span style="color:#555555; font-size:130%;">'''⚒️ Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579'''</span>
<span style="color:#888888; font-size:130%;">'''⚒️ Kolbran’s Metal Works 5N 5E'''</span>
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* '''Short Sword''' - Item Price: 50gp   
* '''Short Sword''' - Item Price: 50gp   
Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0   
Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0   
The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
 
* '''Longsword''' - Item Price: 150gp   
* '''Longsword''' - Item Price: 150gp   
Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0   
Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0   
The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
 
* '''Bastardsword''' - Item Price: 450gp   
* '''Bastardsword''' - Item Price: 450gp   
Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0   
Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0   
The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
 
* '''Knife''' - Item Price: 35gp   
* '''Knife''' - Item Price: 35gp   
Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0   
Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0   
A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
 
* '''Dagger''' - Item Price: 115gp   
* '''Dagger''' - Item Price: 115gp   
Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0   
Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0   
Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
 
* '''Rapier''' - Item Price: 425gp   
* '''Rapier''' - Item Price: 425gp   
Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0   
Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0   
The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
 
* '''Club''' - Item Price: 25gp   
* '''Club''' - Item Price: 25gp   
Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5   
Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5   
The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
 
* '''Lightmace''' - Item Price: 75gp   
* '''Lightmace''' - Item Price: 75gp   
Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25   
Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25   
A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
 
* '''Heavymace''' - Item Price: 300gp   
* '''Heavymace''' - Item Price: 300gp   
Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50   
Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50   
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* '''Small Shield''' - Item Price: 500gp   
* '''Small Shield''' - Item Price: 500gp   
Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0   
Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0   
The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
 
* '''The Shield of Merinel''' - Item Price: 99999gp   
* '''The Shield of Merinel''' - Item Price: 99999gp   
Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0   
Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0   
The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
 
* '''Boots''' - Item Price: 75gp   
* '''Boots''' - Item Price: 75gp   
Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5   
Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5   
No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
 
* '''Gauntlets''' - Item Price: 100gp   
* '''Gauntlets''' - Item Price: 100gp   
Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0   
Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0   
These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
 
* '''Leggings''' - Item Price: 150gp   
* '''Leggings''' - Item Price: 150gp   
Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10   
Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10   
The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
 
* '''Bracers''' - Item Price: 75gp   
* '''Bracers''' - Item Price: 75gp   
Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0   
Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0   
Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
 
* '''Armguard''' - Item Price: 125gp   
* '''Armguard''' - Item Price: 125gp   
Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0   
Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0   
This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
 
* '''Breastplate''' - Item Price: 200gp   
* '''Breastplate''' - Item Price: 200gp   
Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30   
Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30   
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<!-- Magic User’s Guild -->
<!-- [Continued with remaining shops...] -->
<div class="mw-collapsible mw-collapsed" style="border:2px solid purple; background:#f3e6ff; padding:6px; margin-top:10px;">
<span style="color:purple; font-size:130%;">'''🧙 Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704'''</span>
<div class="mw-collapsible-content">
 
<!-- Fire Elemental Spells -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''<span style="color:#cc3300;">Fire Elemental Spells</span>'''''
<div class="mw-collapsible-content">
* '''Flame''' - Item Price: 400gp 
(Level 1/1): This is a spell scroll for magic user's to learn the spell flame.
 
* '''Fireball''' - Item Price: 1200gp 
Level 10/2: This Magic User spell does fire based damage to target.
 
* '''Flamewave''' - Item Price: 2300gp 
Level 30/3: This Magic User spell does fire based damage to target.
 
* '''Firestorm''' - Item Price: 5500gp 
Level 45/4: This Magic User spell does fire based damage to target.
</div>
</div>
 
<!-- Air Elemental Spells -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''<span style="color:#3399ff;">Air Elemental Spells</span>'''''
<div class="mw-collapsible-content">
* '''Breeze''' - Item Price: 100gp 
Level 1/1: This Magic User spell does wind based damage to target.
 
* '''Gust''' - Item Price: 1000gp 
Level 5/2: This Magic User spell does wind based damage to target.
 
* '''Cyclone''' - Item Price: 2500gp 
Level 20/3: This Magic User spell does wind based damage to target.
 
* '''Tornado''' - Item Price: 4500gp 
Level 35/4: This Magic User spell does wind based damage to target.
</div>
</div>
 
<!-- Water Elemental Spells -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''<span style="color:#009999;">Water Elemental Spells</span>'''''
<div class="mw-collapsible-content">
* '''Rain''' - Item Price: 300gp 
Level 1/1: This Magic User spell does water based damage to target.
 
* '''Hail''' - Item Price: 1500gp 
Level 15/2: This Magic User spell does water based damage to target.
 
* '''Ice''' - Item Price: 2700gp 
Level 35/3: This Magic User spell does water based damage to target.
 
* '''Tsunami''' - Item Price: 6000gp 
Level 50/4: This Magic User spell does water based damage to target.
</div>
</div>
 
<!-- Earth Elemental Spells -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''<span style="color:#996633;">Earth Elemental Spells</span>'''''
<div class="mw-collapsible-content">
* '''Pebble''' - Item Price: 350gp 
Level 1/1: This Magic User spell does earth based damage to target.
 
* '''Rock''' - Item Price: 1150gp 
Level 10/2: This Magic User spell does earth based damage to target.
 
* '''Boulder''' - Item Price: 2350gp 
Level 30/3: This Magic User spell does earth based damage to target.
 
* '''Rockslide''' - Item Price: 5400gp 
Level 40/4: This Magic User spell does earth based damage to target.
</div>
</div>
 
</div>
</div>
 
<!-- Priest Guild -->
<div class="mw-collapsible mw-collapsed" style="border:2px solid gold; background:#fff8dc; padding:6px; margin-top:10px;">
<span style="color:goldenrod; font-size:130%;">'''✨ Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649'''</span>
<div class="mw-collapsible-content">
 
<!-- Healing, Recall, Alignment -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''Healing, Recall, Alignment + Spells'''''
<div class="mw-collapsible-content">
* Restore HP: 0gp 
* Restore MP: 0gp 
* Recall Point: 75gp – Changes your recall to the priest guild
 
'''New Alignment'''
* Neutral: 10,000gp 
* Lawful: 25,000gp 
* Chaotic: 75,000gp 
* Lawful-Good: 90,000gp
</div>
</div>
 
<!-- Priest Elemental Spells -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''Priest Elemental Spells'''''
<div class="mw-collapsible-content">
* '''Minor Heal''' - Item Price: 250gp 
(Level 1/1): This is a spell scroll for priests to learn the spell minor heal.
 
* '''Heal''' - Item Price: 750gp 
Level 20/2: This Priest spell heals more efficiently than minor heal.
</div>
</div>
 
</div>
</div>
 
<!-- Merinel Tavern & Inn -->
<div class="mw-collapsible mw-collapsed" style="border:2px solid saddlebrown; background:#f2e2c4; padding:6px; margin-top:10px;">
<span style="color:saddlebrown; font-size:130%;">'''🍺 Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799'''</span>
<div class="mw-collapsible-content">
 
<!-- Consumables -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''Consumables'''''
<div class="mw-collapsible-content">
* '''Merinel Brew''' - item cost: 0gp – Max stack 6 
This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter.
</div>
</div>
 
</div>
</div>
 
<!-- Fighters Guild & Training Center -->
<div class="mw-collapsible mw-collapsed" style="border:2px solid darkorange; background:#fff3e0; padding:6px; margin-top:10px;">
<span style="color:darkorange; font-size:130%;">'''⚔️ Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833'''</span>
<div class="mw-collapsible-content">
 
<!-- Skills -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''Skills – use dictated by class'''''
<div class="mw-collapsible-content">
 
* '''Block''' - Level:1/1 
Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes
 
* '''Dodge''' - Level:1/2 
Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn)
 
* '''Evade''' - Level:25/3 
Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn)
 
* '''Parry''' - Level:100/4 
Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.
 
* '''Counter''' - Level:1/1 
This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level)
 
* '''Slash''' - Level:1/1 
The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users.
 
* '''Pierce''' - Level:1/1 
The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce
 
* '''Bludgeon''' - Level:1/1 
The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.
 
* '''Thrust''' - Level:25/1 
An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?)
</div>
</div>
 
</div>
</div>
 
<!-- Rogue Guild -->
<div class="mw-collapsible mw-collapsed" style="border:2px solid green; background:#e2fbe2; padding:6px; margin-top:10px;">
<span style="color:green; font-size:130%;">'''🗡️☠️ Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711'''</span>
<div class="mw-collapsible-content">
 
<!-- Skills -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''Skills'''''
<div class="mw-collapsible-content">
 
* '''Double Attack''' - Level:20/3 
The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only!
</div>
</div>
 
</div>
</div>
 
<!-- START NEW ZONE -->
 
<!-- Spacer for separation -->
<div style="height:30px;"></div>
 
<!-- Turkel Forest -->
<div class="mw-collapsible mw-collapsed" style="border:3px solid forestgreen; background:#e0f2e0; padding:10px;">
<span style="font-size:160%;">'''<big>🌲 Turkel Forest 21S 6W</big>'''</span>
<div class="mw-collapsible-content">
 
<!-- Turkel Longbeard’s Shop -->
<div class="mw-collapsible mw-collapsed" style="border:2px solid #666666; background:#f9f9f9; padding:6px; margin-top:10px;">
<span style="color:#666666; font-size:130%;">'''🛡️ Turkel Longbeard’s Shop'''</span>
<div class="mw-collapsible-content">
 
<!-- Equipment -->
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''''Equipment'''''
<div class="mw-collapsible-content">
* '''Safeguard''' - Item Price: 1800gp 
Wrist: Safeguard Level 2 (AC: 10 MR: 10)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +10 
''The Safeguard is a gift of N’eor god of the woodlands. It will protect the bearer and can also heal him through a prayer to N’eor.''
</div>
</div>
 
</div>
</div>


<!-- CLOSE MERINEL -->
</div>
</div>
</div>
</div>

Revision as of 02:45, 31 May 2025

🏙️ Merinel 2N 5E

🔮 The Great Durjam’s Mystical Emporium 5N 1E

Consumables

  • Jeeva - Item Price: 20gp – Max stack 20

This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.

  • Restora - Item Price: 50gp – Max stack 20

The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.

  • Lixier - Item Price: 80gp – Max stack 25

The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.

Equipment: Usable by all races and classes

  • Finely-Woven Sleeves of Icey - Item Price: 22000gp

Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.

  • Dexterous Ring - Item Price: 5000gp

Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.

  • Diamond-Opal Choker - Item Price: 25000gp

Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40

⚒️ Kolbran’s Metal Works 5N 5E

Weapons: Usable by all races, skill/class dependent

  • Short Sword - Item Price: 50gp

Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.

  • Longsword - Item Price: 150gp

Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.

  • Bastardsword - Item Price: 450gp

Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.

  • Knife - Item Price: 35gp

Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.

  • Dagger - Item Price: 115gp

Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.

  • Rapier - Item Price: 425gp

Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.

  • Club - Item Price: 25gp

Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.

  • Lightmace - Item Price: 75gp

Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.

  • Heavymace - Item Price: 300gp

Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.

Equipment: Usable by all races and classes

  • Small Shield - Item Price: 500gp

Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.

  • The Shield of Merinel - Item Price: 99999gp

Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150

  • Boots - Item Price: 75gp

Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.

  • Gauntlets - Item Price: 100gp

Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.

  • Leggings - Item Price: 150gp

Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.

  • Bracers - Item Price: 75gp

Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.

  • Armguard - Item Price: 125gp

Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.

  • Breastplate - Item Price: 200gp

Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.