LoA/Heroes/Bloodsucker: Difference between revisions
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|hero_skill=Blood Oath | |hero_skill=Blood Oath | ||
|hero_skill_icon= | |hero_skill_icon= | ||
|hero_skill_desc=Battle Skill: Increases party's ATK and Max HP by 5% lasts 2 turn(s) | |hero_skill_desc=Battle Skill: Increases party's ATK and Max HP by 5% lasts 2 turn(s). Regular Skill: Consume 10% of current HP to cast, deals (155% ATK+1000) to two targets with the highest HP and decreases their Max HP and Heal effect by 5% (stacks up to 2 times) 50% of the total DMG caused will be used to heal the 3 party members with the lowest HP. This skill has a 100% chance to hit and is immune to Taunt. | ||
Regular Skill: Consume 10% of current HP to cast, deals (155% ATK+1000) to two targets with the highest HP and decreases their Max HP and Heal effect by 5% (stacks up to 2 times) 50% of the total DMG caused will be used to heal the 3 party members with the lowest HP. This skill has a 100% chance to hit and is immune to Taunt. | |||
|hp=3800 | |hp=3800 | ||
|matk=810 | |matk=810 |
Latest revision as of 07:04, 2 September 2017
Bloodsucker
Hero Class
Mage
Hero Position
Striker - Support
Tavern
Astral
Hero Cost
1200
+ Bloodsucker Crest
Development growth
★★★★★★
Hero skill Blood Oath
Battle Skill: Increases party's ATK and Max HP by 5% lasts 2 turn(s). Regular Skill: Consume 10% of current HP to cast, deals (155% ATK+1000) to two targets with the highest HP and decreases their Max HP and Heal effect by 5% (stacks up to 2 times) 50% of the total DMG caused will be used to heal the 3 party members with the lowest HP. This skill has a 100% chance to hit and is immune to Taunt.
HP - 3800MATK - 810PDEF - 380MDEF - 380Agility - 195