LotS/pvp/galaxydomeinfo: Difference between revisions
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**Tank - (Atk*0.3 + Def*1.0) * %Bonus = power def | **Tank - (Atk*0.3 + Def*1.0) * %Bonus = power def | ||
**Melee - (Atk*0.5 + Def*0.8) * %Bonus = power stam | **Melee - (Atk*0.5 + Def*0.8) * %Bonus = power stam | ||
**Healer - (Atk*0.2 + Def*1. | **Healer - (Atk*0.2 + Def*1.2) * %Bonus = power energy | ||
**Ranged - (Atk*0.8 + Def*0.5) * %Bonus = power attack | **Ranged - (Atk*0.8 + Def*0.5) * %Bonus = power attack | ||
*Your power | *Your power | ||
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***Ranged = Attack | ***Ranged = Attack | ||
*The Power from fused items figures into all Galaxydome power calculations. | *The Power from fused items figures into all Galaxydome power calculations. | ||
==Choosing your opponent== | ==Choosing your opponent== |
Revision as of 08:00, 2 December 2013
Basics
- Galaxydome (GD) battles are 4 versus 4 battles.
- Each battle costs 1 Galaxydome Pass.
Galaxydome Passes
Daily Passes
- You are given 20 GD passes every day (at the same time than the daily reward).
- You earn 5 more daily GD Passes at ranks 8, 16, 24, and 40.
- Including the extra passes, you may obtain up to 40 free Galaxydome passes every 24 hours.
- Daily GD passes are lost if unused after 24h
Extra Passes
- You can obtain free extra passes from Vince Vortex raids.
- Extra passes are also randomly dropped from winning GD battles.
- You may purchase an additional 10 GD Passes at any time for 3 Goldens Suns (GS).
- When Galaxydome passes go on sale, the price is halved: 20 Galaxydome Passes for 3 GS
- All the extra GD passes can be saved up without time or number restriction.
Choosing your team
- You add players from your Fleet to your Galaxydome team.
- To get players for Fleet, send friend requests.
- Each accepted friend request will add one person to your Fleet.
- There are four positions on each team: Tank, Melee, Healer, and Ranged.
- You must occupy one of the four positions on your team.
- You do not have to fill the other three positions.
Calculating Team Power
- The power rating for each position is calculated as follows:
- Tank - (Atk*0.3 + Def*1.0) * %Bonus = power def
- Melee - (Atk*0.5 + Def*0.8) * %Bonus = power stam
- Healer - (Atk*0.2 + Def*1.2) * %Bonus = power energy
- Ranged - (Atk*0.8 + Def*0.5) * %Bonus = power attack
- Your power
- The game adds your equipment and status, then applies the percentage modifiers listed above.
- Example: you have 3000 attack + 600 attack from equipment, and you are in the Tank position
- So: (3000 + 600) * 0.3 = 1080 attack power.
- You receive no %Bonus.
- You get 1 extra GD power for each 20 health you have. It is not recommended to increase health before latest game levels, as you can be attacked much more frequently.
- Your teammates' power
- Your teammates' stats do not contribute to your teammates' power rating.
- Galaxydome uses only the power of the equipment worn by your teammates and modifies it by the %Bonus.
- %Bonus adds a fixed 0% to 20% Bonus.
- The size of the power Bonus depends on the stats of the teammate in each slot.
- Tank = Defense
- Melee = Stamina
- Healer = Energy
- Ranged = Attack
- The Power from fused items figures into all Galaxydome power calculations.
Choosing your opponent
- LotS places two limits on who you can fight in the Galaxydome Arena.
- You may only fight people six ranks above you and six ranks below you.
- Example: If you are rank 21, you will see people from rank 15-27.
- The Galaxydome also groups players in 500 level blocks.
- Example: If you are level 501-1000, you will only be able to fight other players that are between 501 and 1,000.
- You may only fight people six ranks above you and six ranks below you.
- Attacking stronger levels
Winning
- You earn between 1-13 base GP per Victory.
- When you fight players of your own rank, you receive 7 GP per victory.
- If you defeat someone ranked lower than you, subtract 1 GP for each rank lower.
- If you defeat someone ranked higher than you, add 1 GP for each rank higher.
- Certain Galaxydome rank rewards give you a chance to earn extra GP.
- The chance to earn extra points appears to be less than 5%.
- Each chance to earn extra points increases the multiplier of extra GP earned, up to a max of 4x.
- You earn multipliers at ranks 6, 23, and 39.
- You earn 1 Medal or (rarely) 1 Galaxydome Pass per fight.
- If you deplete an opponent's PvP health, the opponent will flee and your PvP kill count will increase by 1.
- You can not attack or be attacked when your health is below 10.
Losing
- You lose GP based on the rank difference between you and your opponent, although the numbers are unclear.
- You lose this GP regardless of whether you attack and lose or whether someone else attacked and Defeated you.
- If you lose enough GP, you will go down a rank.
- Your rank and GP cannot drop below a safety bar. Safety bars occur every four ranks (blue lines).
- If another player depletes all of your PvP health, your death count will increase by 1.
Ranking up
- All players start at rank 0
- When you achieve enough GP, you rank up automatically.
- Ranking up entitles you to the reward specific to that rank.
- If purchased rewards at a specific rank and then lose your rank, you can no longer purchase the reward, but you can still use rewards you have already purchased.