TRH/WalkThrough/Level 9: Difference between revisions
< TRH | WalkThrough
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# Similar to Level 4, you start off in the safe room, and can tackle the 5 stages in any order you wish. | # Similar to Level 4, you start off in the safe room, and can tackle the 5 stages in any order you wish. | ||
# In the basement, there is a room with 5 puzzle pillars. Each pillar corresponds to a stage in this level | # In the basement, there is a room with 5 puzzle pillars. Each pillar corresponds to a stage in this level | ||
## e.g. The pillar with the dwemer pipe behind it corresponds to the stage with the dwarven enemies. The pillar with the Imperial column behind it corresponds to the stage in the Imperial Fort | ## e.g. The pillar with the dwemer pipe behind it corresponds to the stage with the dwarven enemies. | ||
## The pillar with the Imperial column behind it corresponds to the stage in the Imperial Fort | |||
# After you defeat all the enemies in a stage, it will give you the answer to the puzzle pillar for that stage. | # After you defeat all the enemies in a stage, it will give you the answer to the puzzle pillar for that stage. | ||
# You cannot leave level 9 until you set all the puzzle pillars to the correct symbol, and then pull the switch | # You cannot leave level 9 until you set all the puzzle pillars to the correct symbol, and then pull the switch |
Revision as of 03:26, 6 April 2013
- Encounter Zone
- Min Level: 50
Summary:
- Similar to Level 4, you start off in the safe room, and can tackle the 5 stages in any order you wish.
- In the basement, there is a room with 5 puzzle pillars. Each pillar corresponds to a stage in this level
- e.g. The pillar with the dwemer pipe behind it corresponds to the stage with the dwarven enemies.
- The pillar with the Imperial column behind it corresponds to the stage in the Imperial Fort
- After you defeat all the enemies in a stage, it will give you the answer to the puzzle pillar for that stage.
- You cannot leave level 9 until you set all the puzzle pillars to the correct symbol, and then pull the switch
Characters:
Stage 1 |
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Enemies to Kill:
NOTES:
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Stage 2 |
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Instructions:
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Stage 3 |
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Instructions:
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Stage 4 |
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Enemies to Kill:
After you kill all the enemies, the puzzle hint will appear on the wall above the exit to the dwarven lift. Jump down the lift, it will take you back to the entrance of this room, then turn around and go through the large golden dwarven door to get back to the safe room.
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Stage 5 |
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Instructions:
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The Puzzle Pillar Combination is |
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